larryfulkerson
Posts: 39932
Joined: 4/17/2005 From: Tucson, AZ Status: offline
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So um......hey you guys: Ken and I decided to restart and so Ken is now playing the Axis side and I'm the Soviet player. This is the house rules: Here you go. Please remember that we are playing: 1. The Stalin effect. Soviet Units on the line Narva River, Lake Peipus, Pskov to Idritsa, Idritsa to Polotsk, Dvina River to Vitebsk, Vitebsk to Orsha, then the Dnepr River to the Black Sea exclusive may only move move 5 hexes per turn for turns 1, 2, 3, and 4. Soviet navy is the same. Soviet units outside of this zone have no restrictions. We agreed Limited movement includes for Soviet 7 Army (includes Corps 59 and 120), 14 Army (includes Corps 32 and 131), and 23 Army (includes Corps 19, 50 and 10 Mech). You can move no more 5 HEXES from your turn start, expending as many movement points as you want. 2. No Soviet dismounting of units is be allowed for the first 10 turns. 3. Play with partisans 4. No limit on bridge bombing 5. No limit on interdiction or sea interdiction 6. Artillery, Naval and air at supply level of 1 may not bombard. They may be set on interdict, combat support, sea interdict. We're playing FITE2 version 1.9 which is a product of "Ken's Enterprises WorldWide, LLC" in which he alledgedly fixed the drop in Soviet production due to the loss of factories and the capture by the Axis of specific cities. So I thought I'd publish the Inventory and Losses Panel for the beginning of T1 to get a baseline figure for Soviet production. I've sorted this image on Rate with the biggest at the top. I'm going to monitor the rates to see if there's a drop of not.
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< Message edited by larryfulkerson -- 8/8/2021 6:54:02 PM >
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