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Server questions, tcp/ip play

 
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Server questions, tcp/ip play - 9/9/2003 11:26:53 PM   
JParton

 

Posts: 14
Joined: 9/24/2002
Status: offline
I was wondering if it was possible, for those interested in tcp/ip play to offer a patch for download, rather than delay shipping.

Is Matrix going to have a server database once the game goes gold so people who purchase it can find servers to play on? Or, will it be up to the individual game owner to seek out other players for PBEM games?

Finally, I'm not sure of how Matrix will handle the PBEM format, but if it is turn-based, will the host server be required to stay on (as the "pbem" orders will go straight to the server) or will the orders be sent (hopefully encoded somehow to prevent altering them) via regular e-mail to the host who then plugs the orders into the game?

Thanks
Post #: 1
- 9/10/2003 9:12:40 AM   
Bart Koehler

 

Posts: 277
Joined: 12/16/2002
From: Mt. Olive, NJ
Status: offline
[QUOTE=JParton]Finally, I'm not sure of how Matrix will handle the PBEM format, but if it is turn-based, will the host server be required to stay on (as the "pbem" orders will go straight to the server) or will the orders be sent (hopefully encoded somehow to prevent altering them) via regular e-mail to the host who then plugs the orders into the game?[/QUOTE]

TCP/IP question answered in a different thread. As to your PbeM question, PBEM will be player plays and sends his turn to all other players. The files will have check digits to ensure changes are not made. Any changes would be difficult since this is a binary file in a proprietary format anyway.

Bart

(in reply to JParton)
Post #: 2
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