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Someone please explain the concept of shifts?

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> Decisive Battles: Korsun Pocket >> Someone please explain the concept of shifts? Page: [1]
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Someone please explain the concept of shifts? - 9/10/2003 10:49:08 AM   
Knavery2112


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I'm new to hex-based wargaming and the manual doesn't do a good job of explaining what exactly a shift is. Thanks.

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Knavery2112

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- 9/10/2003 4:02:07 PM   
Pawlock

 

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[QUOTE=Knavery2112]I'm new to hex-based wargaming and the manual doesn't do a good job of explaining what exactly a shift is. Thanks.[/QUOTE] I'll try my best in the context of KP, If you look at the CRT tables you will notice a differnet table for different terrains. Along the top of the tables are the various odds, normally from left to right worse to best. So for example say you have 5-1 odds and then apply 1 positive shift, this would then increase your odds to 6-1. So basically shifts apply to moving the columns one way or other with each column being 1 shift. When looking at shifts, one thing to remember IIRC the defender always starts with a negative 4 shifts in most cases, its by applying artillery, leaders, attacking from more valid hexes, more strenght etc that enables the attacker to combat this effect. Hope I expalained this so you can understand.

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