Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Submarines surfacing and teleporting in Strait of Hormuz

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> Tech Support >> Submarines surfacing and teleporting in Strait of Hormuz Page: [1]
Login
Message << Older Topic   Newer Topic >>
Submarines surfacing and teleporting in Strait of Hormuz - 10/24/2021 10:36:38 PM   
DeHav

 

Posts: 14
Joined: 5/9/2021
From: UK
Status: offline
This is something that I've actually encountered before. It happened on 'Goodnight, Irene' in v1.03, and now it's happening again on 'Brass Drum' on 1.04[1147.33](Steam version, always kept up to date).

The problem is quite odd - when any submarine reaches the dashed pathfinder part of its course near the strait, it will immediately start to randomly teleport around the area and be forced to the surface. I've tried moving submarines around in the editor, clearing their courses, just about everything I can think of and they still do it.

On the attached save file (Brass Drum) both the USS Texas and all Iranian subs are experiencing this. If you unpause, all submarines will be teleporting and forced to the surface.

I've uploaded the save to Dropbox - sorry if this breaks some sort of rule, it wouldn't accept the format on here. I can try to upload again if necessary. Download link here.

For what it's worth, I've tried both verifying files in Steam and totally reinstalling the game.



Post #: 1
RE: Submarines surfacing and teleporting in Strait of H... - 10/24/2021 10:54:34 PM   
DeHav

 

Posts: 14
Joined: 5/9/2021
From: UK
Status: offline
Incredibly, I just opened up the game again, loaded the save and it's stopped doing it.

I've had this issue before, and it definitely persisted over multiple reloads/restarts so I'm sure it will be back. Certainly worth looking into!

(in reply to DeHav)
Post #: 2
RE: Submarines surfacing and teleporting in Strait of H... - 10/24/2021 11:01:35 PM   
thewood1

 

Posts: 6529
Joined: 11/27/2005
Status: offline
I have never seen subs teleporting around. I'll try the save.

_____________________________

You are like puss filled boil on nice of ass of bikini model. You are nasty to everybody but then try to sweeten things up with a nice post somewhere else. That's nice but you're still a boil on a beautiful thing! - BDukes

(in reply to DeHav)
Post #: 3
RE: Submarines surfacing and teleporting in Strait of H... - 10/24/2021 11:06:23 PM   
thewood1

 

Posts: 6529
Joined: 11/27/2005
Status: offline
You wouldn't by chance have the comms setting for subs turned on would you? If you do, when they submerge, they will become a limited contact until they surface or establish comms some other way. I'm not sure, but there might be a setting somewhere in the missions telling them to come to the surface at the end of their current run.

I'll have to go back and double check all of that. Its from a spotty memory bank.

_____________________________

You are like puss filled boil on nice of ass of bikini model. You are nasty to everybody but then try to sweeten things up with a nice post somewhere else. That's nice but you're still a boil on a beautiful thing! - BDukes

(in reply to thewood1)
Post #: 4
RE: Submarines surfacing and teleporting in Strait of H... - 10/24/2021 11:36:47 PM   
DeHav

 

Posts: 14
Joined: 5/9/2021
From: UK
Status: offline
Nope, I don’t have the realistic comms turned on. You can even see it in the editor when it’s happening, they’re randomly teleporting around in an approx 10nm radius. Always seems to teleport them to the coast too

(in reply to thewood1)
Post #: 5
RE: Submarines surfacing and teleporting in Strait of H... - 10/25/2021 12:03:56 AM   
thewood1

 

Posts: 6529
Joined: 11/27/2005
Status: offline
I ran it three times for 30 minutes game time and didn't see it once.

_____________________________

You are like puss filled boil on nice of ass of bikini model. You are nasty to everybody but then try to sweeten things up with a nice post somewhere else. That's nice but you're still a boil on a beautiful thing! - BDukes

(in reply to DeHav)
Post #: 6
RE: Submarines surfacing and teleporting in Strait of H... - 10/25/2021 1:13:41 AM   
DeHav

 

Posts: 14
Joined: 5/9/2021
From: UK
Status: offline
If it happens again I’ll try to make a video or something. It stopped after restarting the game but it’s happened often enough that there’s definitely something weird going on, it’s just difficult to reproduce!

(in reply to thewood1)
Post #: 7
RE: Submarines surfacing and teleporting in Strait of H... - 10/25/2021 8:29:57 AM   
michaelm75au


Posts: 13500
Joined: 5/5/2001
From: Melbourne, Australia
Status: offline
'Teleporting subs' has been reported before and there is an open defect (0014685) regarding it. But as it is not easily reproduced, it would be extremely hard to determine the exact cause to 'fix'.
Most of the reports tend to be around pathing (dotted line) in 'constricted' water passages, from memory.

_____________________________

Michael

(in reply to DeHav)
Post #: 8
RE: Submarines surfacing and teleporting in Strait of H... - 10/25/2021 9:20:40 AM   
DeHav

 

Posts: 14
Joined: 5/9/2021
From: UK
Status: offline
quote:

ORIGINAL: michaelm75au

'Teleporting subs' has been reported before and there is an open defect (0014685) regarding it. But as it is not easily reproduced, it would be extremely hard to determine the exact cause to 'fix'.
Most of the reports tend to be around pathing (dotted line) in 'constricted' water passages, from memory.


Interesting, it’s not just me then. If it happens again I’ll try to document everything I can!

(in reply to michaelm75au)
Post #: 9
RE: Submarines surfacing and teleporting in Strait of H... - 10/25/2021 11:44:26 AM   
nukkxx5058


Posts: 2932
Joined: 2/3/2005
From: France
Status: offline
quote:

ORIGINAL: DeHav

Incredibly, I just opened up the game again, loaded the save and it's stopped doing it.

I've had this issue before, and it definitely persisted over multiple reloads/restarts so I'm sure it will be back. Certainly worth looking into!


Yes, I too had my sub teleporting in the strait at the end of Bass Drum !! So I confirm. My sub was on course scouting for my 3 fleets and studently, it was teleported way ahead and near the coast.

I just finished the scenario yesterday so this is very recent(with 1.04). Then my sub was stuck at the coast and couldn't move anymore. Several enemy subs were apparently stuck too near the coast.


< Message edited by nukkxx5058 -- 10/25/2021 11:45:57 AM >

(in reply to DeHav)
Post #: 10
RE: Submarines surfacing and teleporting in Strait of H... - 10/25/2021 12:44:04 PM   
thewood1

 

Posts: 6529
Joined: 11/27/2005
Status: offline
Thats very weird. I use OpBD as a benchmark on updates. I have run it literally hundreds of times and sent that USN sub around the bend each time. Never had it surface or teleport.

_____________________________

You are like puss filled boil on nice of ass of bikini model. You are nasty to everybody but then try to sweeten things up with a nice post somewhere else. That's nice but you're still a boil on a beautiful thing! - BDukes

(in reply to nukkxx5058)
Post #: 11
RE: Submarines surfacing and teleporting in Strait of H... - 10/25/2021 3:35:07 PM   
goldfinger35


Posts: 142
Joined: 1/1/2009
Status: offline
I had that problem too in Goodnight Irene

(in reply to thewood1)
Post #: 12
RE: Submarines surfacing and teleporting in Strait of H... - 10/25/2021 4:14:16 PM   
maverick3320

 

Posts: 146
Joined: 2/14/2021
Status: offline

quote:

ORIGINAL: DeHav

quote:

ORIGINAL: michaelm75au

'Teleporting subs' has been reported before and there is an open defect (0014685) regarding it. But as it is not easily reproduced, it would be extremely hard to determine the exact cause to 'fix'.
Most of the reports tend to be around pathing (dotted line) in 'constricted' water passages, from memory.


Interesting, it’s not just me then. If it happens again I’ll try to document everything I can!


It's not just you. I've had this happen in a number of "Fury" scenarios by Gunner98. It was reported awhile back but apparently no one else could reproduce it.

(in reply to DeHav)
Post #: 13
RE: Submarines surfacing and teleporting in Strait of H... - 10/25/2021 4:27:43 PM   
Stanley_The_Rolmate

 

Posts: 33
Joined: 8/2/2021
Status: offline
It's happened to me as well(Reviving a giant, IoF 1 and 5, though they only surfaced in IoF 1), only with enemy subs in the Persian gulf though and I wasn't able to replicate it.

(in reply to DeHav)
Post #: 14
RE: Submarines surfacing and teleporting in Strait of H... - 10/25/2021 6:42:40 PM   
DeHav

 

Posts: 14
Joined: 5/9/2021
From: UK
Status: offline
It seems like an issue with the game engine then, and not anything to do with scenario or doctrine.

It's interesting that it's always near the Strait of Hormuz. As it's one of the most popular shallow-water regions for CMO scenarios, it might be that it just happens to be the only place this relatively uncommon bug has been noticed.

(in reply to Stanley_The_Rolmate)
Post #: 15
RE: Submarines surfacing and teleporting in Strait of H... - 10/25/2021 10:39:43 PM   
BDukes

 

Posts: 1695
Joined: 12/27/2017
Status: offline
I haven't experienced this in years. If it ever occurs. I'll post a save.

Where in the Straits of Hormuz did you guys experience it?

Mike

_____________________________

Don't call it a comeback...

(in reply to DeHav)
Post #: 16
RE: Submarines surfacing and teleporting in Strait of H... - 10/26/2021 12:59:27 PM   
TempestII


Posts: 42
Joined: 10/10/2020
Status: offline
I've got a save of a Goodnight Irene here where all the Iranian Subs have surfaced. I've seen a Iranian Kilo teleport a short distance too.

https://drive.google.com/file/d/1sLS8fqCX1o1TvxXI2fr9-WxUjdkuO0mM/view?usp=sharing

(Don't judge me for having a few extra toys on the US side )

(in reply to BDukes)
Post #: 17
RE: Submarines surfacing and teleporting in Strait of H... - 10/26/2021 2:03:46 PM   
thewood1

 

Posts: 6529
Joined: 11/27/2005
Status: offline
I just opened your file and started it. Sure enough, all Kilos were surfaced. But I ran it for a few hours game time, just to see what happens. As the subs' batteries charged to full, they submerged. So either they all discharged their batteries or somehow the save doesn't see the battery level when it starts so surfaces.

I have run the original 3 times into the last day and not seen any subs surface that had charged batteries.



< Message edited by thewood1 -- 10/26/2021 2:09:15 PM >


_____________________________

You are like puss filled boil on nice of ass of bikini model. You are nasty to everybody but then try to sweeten things up with a nice post somewhere else. That's nice but you're still a boil on a beautiful thing! - BDukes

(in reply to TempestII)
Post #: 18
RE: Submarines surfacing and teleporting in Strait of H... - 10/26/2021 6:42:48 PM   
thewood1

 

Posts: 6529
Joined: 11/27/2005
Status: offline
So I just ran the save file from TempestII until less than a day left. By that time, all diesel subs had fully charged their batteries and then immediately submerged. Interestingly, if an enemy ship got near, they submerged to snorkel and continued to charge. So the issue seems related to battery charging. I suspect, with no testing, that its something to do with saves and reloads of scenarios with subs at a point in their mission. I have run the Good Night Irene three times from the start for a full day in game time and have not had a single issue with subs.

_____________________________

You are like puss filled boil on nice of ass of bikini model. You are nasty to everybody but then try to sweeten things up with a nice post somewhere else. That's nice but you're still a boil on a beautiful thing! - BDukes

(in reply to thewood1)
Post #: 19
RE: Submarines surfacing and teleporting in Strait of H... - 10/26/2021 7:27:14 PM   
BDukes

 

Posts: 1695
Joined: 12/27/2017
Status: offline
Glad somebody captured this although still not entirely sure what's going on.

Just tested. The Ghadir's are generally at 67% battery with the ROE threshold for recharge in transit/stating being 60% Is there leeway built into this maybe?

Just tried a deep rebuild and rebuild test to see if that was maybe the cause but nope. Works fine.

Check out the IRGN Flotilla. Seems to have run out gas and beached itself. No assigned mission.

This is a bit weird.

Mike



_____________________________

Don't call it a comeback...

(in reply to thewood1)
Post #: 20
RE: Submarines surfacing and teleporting in Strait of H... - 10/26/2021 7:38:25 PM   
BDukes

 

Posts: 1695
Joined: 12/27/2017
Status: offline
Just downloaded a fresh copy of GI from the steam workshop. The Iranian Ghadir's don't do this at game start or after a save.

Beats me.

Mike

_____________________________

Don't call it a comeback...

(in reply to BDukes)
Post #: 21
RE: Submarines surfacing and teleporting in Strait of H... - 10/26/2021 8:48:27 PM   
DeHav

 

Posts: 14
Joined: 5/9/2021
From: UK
Status: offline
It happened to my SSN - so it’s nothing to do with diesels recharging their batteries. The surfacing is instantaneous and teleporting happens every few seconds (real time).

It’s almost certainly a navigation issue - something is tripping up the pathfinding. It’s a bit like how aircraft sometimes get stuck on the edge of a NNZ and bounce off the edge in an unphysical way.

If it happens again I’ll make a video. As the issue is fixed by restarting the game (but not reloading the scenario) I suspect the best way to try and reproduce this bug would be to restart the game and few hundred times, each time loading a scenario and running it for a few minutes at max sim speed.

(in reply to BDukes)
Post #: 22
RE: Submarines surfacing and teleporting in Strait of H... - 10/26/2021 8:51:58 PM   
BDukes

 

Posts: 1695
Joined: 12/27/2017
Status: offline

quote:

ORIGINAL: DeHav

It happened to my SSN - so it’s nothing to do with diesels recharging their batteries. The surfacing is instantaneous and teleporting happens every few seconds (real time).

It’s almost certainly a navigation issue - something is tripping up the pathfinding. It’s a bit like how aircraft sometimes get stuck on the edge of a NNZ and bounce off the edge in an unphysical way.

If it happens again I’ll make a video. As the issue is fixed by restarting the game (but not reloading the scenario) I suspect the best way to try and reproduce this bug would be to restart the game and few hundred times, each time loading a scenario and running it for a few minutes at max sim speed.



Yes. Have fun with that.

Mike


_____________________________

Don't call it a comeback...

(in reply to DeHav)
Post #: 23
RE: Submarines surfacing and teleporting in Strait of H... - 10/26/2021 10:12:39 PM   
thewood1

 

Posts: 6529
Joined: 11/27/2005
Status: offline
Well, I have done it 12 times now. Thats it for me.

_____________________________

You are like puss filled boil on nice of ass of bikini model. You are nasty to everybody but then try to sweeten things up with a nice post somewhere else. That's nice but you're still a boil on a beautiful thing! - BDukes

(in reply to BDukes)
Post #: 24
RE: Submarines surfacing and teleporting in Strait of H... - 11/3/2021 1:02:26 PM   
Dimitris

 

Posts: 13282
Joined: 7/31/2005
Status: offline
Does anyone have a (pre-happening) save that reproduces this reliably, even at least on his machine?

_____________________________


(in reply to thewood1)
Post #: 25
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> Tech Support >> Submarines surfacing and teleporting in Strait of Hormuz Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

3.953