RFalvo69
Posts: 1380
Joined: 7/11/2013 From: Lamezia Terme (Italy) Status: offline
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quote:
ORIGINAL: gamer78 quote:
ORIGINAL: Tailspintommy The 'benefits' of opening up to the Steam audience could be a double edged sword. Games like this and the other Gary Grigsby classics are aimed at a very niche market and given the way the Steam forums and reviews work, I fear the noise made by people these games are never going to appeal to, is going to deter the few who may otherwise have been interested. Even on the Matrix Forums, I'm sure we've all seen negative comments which boil down to someone saying. "I was actually expected to learn a few basics and do some reading before I could start blasting everything in sight, then I'd lost most of my units by turn 5 so the game's rubbish". I'm the first to admit, I'm not a 'gamer' as such.. I enjoy the Grigsby classics, the Silent Hunter sub sims. 'Rise of Flight' WWI flight sim and the IL2 flight sims.. And that's it. My step-son, on the other hand has had games consoles from being a kid and loves fps games. He can spend hours chasing around a sandbox, looking for life and weapons boosters but dismisses my games as being boring and too complicated. Neither view is "wrong", they're just different but there's a gulf between them.. Where it matters is that Matrix is a business which has to make a profit and the trade off between a larger audience and bad press must be calculated. That's Erik's domain and why he gets the big bucks for taking the responsibility. I think it is a bit outdated opinion I must say. Steam is not only about 'Half life' FPS platform. There are engineering games such as Factorio. Audiance depends on a game. Exactly. Not to mention how many games require their own set of skills - in many cases intellectual skills that many wargamers are unable to provide. Steam is also home of Paradox's games, GalCiv games and many others that could be considered "boring and too complicated" just fine, but that they actually sell. Trade in Europa Universalis IV is a whole subgame as complex as the air war in WitW - and that's one subgame. The whole "games for intellectuals" argument always smells of elitism. Advanced Squad Leader players play "the best WWII wargame ever made" (pro tip: no, they don't). Same with the WiF crowd. Then a DotA 2 player could counter about how he, too, must think of tactics, advanced planning and study of his adversaries' play style - in split seconds. He cannot sit down and spend one hour planning a move. And then we have chess, and the tongue-in-check explanation published on Chess.com about why they still beat videogames. https://www.chess.com/article/view/chess-king-of-games Generally speaking, if someone is convinced that a certain game or genre is superior to the others, he should go out and play more - with a very ample meaning of the word "play".
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"Yes darling, I served in the Navy for eight years. I was a cook..." "Oh dad... so you were a God-damned cook?" (My 10 years old daughter after watching "The Hunt for Red October")
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