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All Forums >> [New Releases from Matrix Games] >> Decisive Campaigns: Ardennes Offensive >> Game Opinion Page: [1]
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Game Opinion - 12/21/2021 11:54:01 PM   
MemoryLeak


Posts: 491
Joined: 12/4/2000
From: Woodland, CA USA
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I'm starting to like the game. UI is VERY friendly. As much information or as little as you prefer.

Please ignore my initial whining.

I still don't understand supply but I figure I never will. SO tough luck for me.

I would like to know if there is a way to display list of units that haven't moved or attacked.

And a simple way to distinguish height of each hex.

Enjoyable game so far.

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Post #: 1
RE: Game Opinion - 12/22/2021 12:53:19 AM   
loutro


Posts: 67
Joined: 12/29/2020
Status: offline
That is one feature I would like, highlight units not moved. I left two regiments of the 10SS way behind. Lots of units on the board. It is a great game

(in reply to MemoryLeak)
Post #: 2
RE: Game Opinion - 12/22/2021 2:06:48 AM   
CGGrognard


Posts: 594
Joined: 10/3/2013
From: USA
Status: offline
A feature that would identify which units have moved or not could be just shading those that have moved.

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"The supreme art of war is to subdue the enemy without fighting." - Sun Tzu

(in reply to loutro)
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RE: Game Opinion - 12/22/2021 5:13:41 AM   
Tempest5

 

Posts: 48
Joined: 12/14/2011
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I am taking baby steps in the small scenarios-getting to learn handling and options for my forces. But yes I can see this being a problem in the larger scenarios; forgetting a unit.

(in reply to CGGrognard)
Post #: 4
RE: Game Opinion - 12/22/2021 6:39:33 AM   
Vic


Posts: 8262
Joined: 5/17/2004
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quote:

ORIGINAL: Tempest5

I am taking baby steps in the small scenarios-getting to learn handling and options for my forces. But yes I can see this being a problem in the larger scenarios; forgetting a unit.


Often you WANT to forget units to allow for intercept fire during enemy turn.

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(in reply to Tempest5)
Post #: 5
RE: Game Opinion - 12/26/2021 1:31:42 AM   
CGGrognard


Posts: 594
Joined: 10/3/2013
From: USA
Status: offline
I now look at the Action Points (AP) in the lower left hand corner of the unit chip to see if my units have moved or fired during a given turn. But it would be nice if the unit chip could be outlined in a contrast color if it had moved or not.

_____________________________

"The supreme art of war is to subdue the enemy without fighting." - Sun Tzu

(in reply to CGGrognard)
Post #: 6
RE: Game Opinion - 12/26/2021 1:32:19 AM   
CGGrognard


Posts: 594
Joined: 10/3/2013
From: USA
Status: offline
I now look at the Action Points (AP) in the lower left hand corner of the unit chip to see if my units have moved or fired during a given turn. But it would be nice if the unit chip could be outlined in a contrast color if it had moved or not.

_____________________________

"The supreme art of war is to subdue the enemy without fighting." - Sun Tzu

(in reply to CGGrognard)
Post #: 7
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