Game Opinion (Full Version)

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MemoryLeak -> Game Opinion (12/21/2021 11:54:01 PM)

I'm starting to like the game. UI is VERY friendly. As much information or as little as you prefer.

Please ignore my initial whining.

I still don't understand supply but I figure I never will. SO tough luck for me.

I would like to know if there is a way to display list of units that haven't moved or attacked.

And a simple way to distinguish height of each hex.

Enjoyable game so far.




loutro -> RE: Game Opinion (12/22/2021 12:53:19 AM)

That is one feature I would like, highlight units not moved. I left two regiments of the 10SS way behind. Lots of units on the board. It is a great game




CGGrognard -> RE: Game Opinion (12/22/2021 2:06:48 AM)

A feature that would identify which units have moved or not could be just shading those that have moved.




Tempest5 -> RE: Game Opinion (12/22/2021 5:13:41 AM)

I am taking baby steps in the small scenarios-getting to learn handling and options for my forces. But yes I can see this being a problem in the larger scenarios; forgetting a unit.




Vic -> RE: Game Opinion (12/22/2021 6:39:33 AM)


quote:

ORIGINAL: Tempest5

I am taking baby steps in the small scenarios-getting to learn handling and options for my forces. But yes I can see this being a problem in the larger scenarios; forgetting a unit.


Often you WANT to forget units to allow for intercept fire during enemy turn.




CGGrognard -> RE: Game Opinion (12/26/2021 1:31:42 AM)

I now look at the Action Points (AP) in the lower left hand corner of the unit chip to see if my units have moved or fired during a given turn. But it would be nice if the unit chip could be outlined in a contrast color if it had moved or not.




CGGrognard -> RE: Game Opinion (12/26/2021 1:32:19 AM)

I now look at the Action Points (AP) in the lower left hand corner of the unit chip to see if my units have moved or fired during a given turn. But it would be nice if the unit chip could be outlined in a contrast color if it had moved or not.




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