Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

1835

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Advanced Tactics Series >> 1835 Page: [1]
Login
Message << Older Topic   Newer Topic >>
1835 - 1/16/2022 4:47:13 PM   
lion_of_judah


Posts: 2113
Joined: 1/8/2007
Status: offline
This Scenario depicts the 19th century from 1835 to possibly WW1 if it makes it that far. Certain nations will be able to play " inspire the people card" allowing them to deploy militia regiments.

There will also be a card for the US, once Texas falls, that will say " Remember the Alamo" allowing the US player to mobilize several infantry and cavalry regiments immediately. Oil is not available until the late 1800's between 1861-1870.

First level of ships use no fuel, this simulates sailing ships of the time. This is a work in progress but will have other features. Level two ships will use coal as their fuel, as these will be steam ships. Coal is very important as you need coal too make steel, which you have to have in order to build any unit, along with raw and manpower.

Main HQ's will have normal command radius, but Corps HQ will only have 1-2 command radius.

This image below shows the war of the pacific starting earlier, than it originally did.




Attachment (1)

< Message edited by lion_of_judah -- 1/16/2022 4:51:41 PM >
Post #: 1
RE: 1835 - 1/16/2022 4:52:49 PM   
lion_of_judah


Posts: 2113
Joined: 1/8/2007
Status: offline
Chilean forces conducting naval lands in Northern Peru!




Attachment (1)

(in reply to lion_of_judah)
Post #: 2
RE: 1835 - 1/16/2022 4:53:52 PM   
lion_of_judah


Posts: 2113
Joined: 1/8/2007
Status: offline
Mexican forces crossing the Rio Grand, invading the Texas Republic!




Attachment (1)

(in reply to lion_of_judah)
Post #: 3
RE: 1835 - 1/16/2022 4:59:20 PM   
lion_of_judah


Posts: 2113
Joined: 1/8/2007
Status: offline
The nations for this scenario are as follows:

United States
Mexican Republic
Chile
Brazil
Bolivia
Peru
Sioux Confederation
Argentina
Canadian Confederation
Haitian Republic
Texas Republic

< Message edited by lion_of_judah -- 1/16/2022 10:49:43 PM >

(in reply to lion_of_judah)
Post #: 4
RE: 1835 - 1/16/2022 7:42:34 PM   
Kuokkanen

 

Posts: 3545
Joined: 4/2/2004
Status: offline
quote:

ORIGINAL: lion_of_judah

The nations for this scenario are as follows:

United States
Mexican Republic
Chile
Brazil
Bolivia
Peru
Sioux Confederation
Argentina
Canadian Confederation
Haitian Republic

Did you in previous post name Texas Republic?

_____________________________

You know what they say, don't you? About how us MechWarriors are the modern knights, how warfare has become civilized now that we have to abide by conventions and rules of war. Don't believe it.

MekWars

(in reply to lion_of_judah)
Post #: 5
RE: 1835 - 1/16/2022 10:49:21 PM   
lion_of_judah


Posts: 2113
Joined: 1/8/2007
Status: offline
you are correct, I forgot Texas.

Texas Republic

(in reply to Kuokkanen)
Post #: 6
RE: 1835 - 1/21/2022 4:58:47 PM   
Twotribes


Posts: 6929
Joined: 2/15/2002
From: Jacksonville NC
Status: offline
Any word on this?

(in reply to lion_of_judah)
Post #: 7
RE: 1835 - 1/22/2022 12:32:08 AM   
ernieschwitz

 

Posts: 3893
Joined: 9/15/2009
From: Denmark
Status: offline
I have been working a little with Lion of Judah on it.

I made officer cards, and he had some other requests to events. Right now I believe he is working on making movement speed just right. :)

_____________________________

Creator of High Quality Scenarios for:
    Advanced Tactics Gold
    DC: Warsaw to Paris
    DC: Community Project.

Try this Global WW2 Scenario: GD1938v3

(in reply to Twotribes)
Post #: 8
RE: 1835 - 1/24/2022 10:32:40 PM   
Twotribes


Posts: 6929
Joined: 2/15/2002
From: Jacksonville NC
Status: offline
any word?

(in reply to lion_of_judah)
Post #: 9
RE: 1835 - 1/24/2022 10:33:24 PM   
Twotribes


Posts: 6929
Joined: 2/15/2002
From: Jacksonville NC
Status: offline
anyword

(in reply to ernieschwitz)
Post #: 10
RE: 1835 - 1/25/2022 5:23:50 AM   
lion_of_judah


Posts: 2113
Joined: 1/8/2007
Status: offline
LOL...currently working on changing the movement rate too match the turn.. I had it at 28 day turns, but after discussing it with Ernie, decided to make it 90 day turns.

(in reply to Twotribes)
Post #: 11
RE: 1835 - 1/25/2022 6:40:42 PM   
Twotribes


Posts: 6929
Joined: 2/15/2002
From: Jacksonville NC
Status: offline
90 days? what is hex sizes? 90 days would have units able to move massive distance

(in reply to lion_of_judah)
Post #: 12
RE: 1835 - 1/25/2022 6:42:29 PM   
ernieschwitz

 

Posts: 3893
Joined: 9/15/2009
From: Denmark
Status: offline
Only way to have the events Lion of Judah wanted, within 100 turns... I was not about to make an event that first fired after 300+ turns.

_____________________________

Creator of High Quality Scenarios for:
    Advanced Tactics Gold
    DC: Warsaw to Paris
    DC: Community Project.

Try this Global WW2 Scenario: GD1938v3

(in reply to Twotribes)
Post #: 13
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Advanced Tactics Series >> 1835 Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.125