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Re: Thanks for replaying,

 
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Re: Thanks for replaying, - 9/17/2003 3:57:56 AM   
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Bulldog61
Matrix Elite Guard



Posts: 1517
Joined: 7/23/2000
From: Aurora,CO
Status: offline
[QUOTE=Apollo11]Hi all,

First of all thanks for replaying "Kid"!



OK - but please see below for few more related questions...



RGR.

But what about base size numbers (in UV the biggest base is size 9) and
corresponding capabilities?

I think I saw early Alpha WitP pictures with Pearl Harbour (and perhaps
Singapore) base size larger than 9 (I think they were 11).

Would player be able to build up to base size 9 (just like in UV) and leave
higher base size numbers to larger pre-war effort (i.e. base building effort
that took years like the things actually were for port, let's say, Singapore)?


Also would the base size numbers correspondent (i.e. have the same abilities)
as in UV regarding ship repair for example or we need specialized stuff in
ports as well (like existence of Naval/Merchant repair yard and/or repair
ships)?


Thanks in advance!


Leo "Apollo11"[/QUOTE]

The largest Base size is a size 10. Don't forget the AR's (Repair ships) that can be stationed at a smaller port to assist with repairs. There are also type tenders AD Destroyer, AS Submarine and AGP PT Boat tenders that If I remember correctly also have some repair enhancement for the appropriate type ships. They also allow torpedo resupplies at a smaller port.

_____________________________

You can run but you'll die tired!

(in reply to Apollo11)
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