Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

OPTIONS.TXT

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Close Combat Series >> OPTIONS.TXT Page: [1]
Login
Message << Older Topic   Newer Topic >>
OPTIONS.TXT - 2/1/2022 5:09:14 AM   
Tejszd

 

Posts: 3437
Joined: 11/17/2007
Status: offline
Hi Steve,

In the OPTIONS.TXT file most lines seem to align with things that can be changed/set within the game under options but where is "DiffLevel=1" changed? If only within the file what are the allowed values and what do the allowed values change within the game?

ShowDSAlert=TRUE
ShowQHelp=TRUE
PlaySounds=TRUE
PlayMusic=TRUE
PlayVideos=TRUE
GameSpeed=0
Scroll=2
OutlineType=9
BarType=7
ScreenX=1920
ScreenY=1200
Save=FALSE
ShowTrees=TRUE
DrawKIA=TRUE
Expanded=FALSE
StaticFPS=10
VoiceLang=TRUE
InsetMap=TRUE
InsetX=2000
InsetY=2000
IType=2
PlayerName=Commander
PlayerSide=0
EndDeath=FALSE
EndTimer=TRUE
TimerVal=9000
EndSDeath=TRUE
EndSDWarn=TRUE
DiffLevel=1
StrengthP=3
StrengthO=1
ObeyP=FALSE
ObeyO=FALSE
FearP=FALSE
FearO=FALSE
SeeEnemyP=FALSE
SeeEnemyO=FALSE
FullInfoP=FALSE
FullInfoO=FALSE
InitiativeP=FALSE
InitiativeO=FALSE
SoldierMon=TRUE
EndBatMor=TRUE
EndCampMor=TRUE
NetLobbyConnectType=6
SoundVolume=0
Windowed=TRUE
VoiceChat=FALSE
Framed=FALSE
ScaleUI=TRUE
ScaleFrontEnd=TRUE
UseDPI=FALSE
LockMouse=FALSE

< Message edited by Tejszd -- 2/1/2022 5:14:28 AM >
Post #: 1
RE: OPTIONS.TXT - 2/1/2022 2:34:43 PM   
SteveMcClaire

 

Posts: 4472
Joined: 11/19/2007
Status: offline
"DiffLevel" is a legacy option that is still in the configuration file but not the UI. It is a short-hand way to set the player and enemy strength without changing each setting individually. I'm not sure that it will have any effect on the game if you change it in options.txt but you can try it out:

DiffLevel 0 = easy = Player side very strong, AI side very weak.
DiffLevel 1 = normal = Player side average, AI side average.
DiffLevel 2 = hard = Player side very weak, AI side very strong.
DiffLevel 3 = custom = Do not change side strengths.

(in reply to Tejszd)
Post #: 2
RE: OPTIONS.TXT - 2/1/2022 7:08:35 PM   
Tejszd

 

Posts: 3437
Joined: 11/17/2007
Status: offline
On the Close Combat Series website there are some posts about DiffLevel 3 improving the AI;

http://www.closecombatseries.net/CCS/modules.php?name=Forums&file=viewtopic&t=12332
http://www.closecombatseries.net/CCS/modules.php?name=Forums&file=viewtopic&t=12333&highlight=




(in reply to SteveMcClaire)
Post #: 3
RE: OPTIONS.TXT - 2/2/2022 3:32:18 PM   
SteveMcClaire

 

Posts: 4472
Joined: 11/19/2007
Status: offline
It doesn't do any of that.


(in reply to Tejszd)
Post #: 4
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Close Combat Series >> OPTIONS.TXT Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

5.375