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Rail connections - 2/4/2022 4:41:35 PM   
eskuche

 

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They don't seem to need to be connected in real life, just be in adjacent hexes, to give supply.

edit: you can even ship troops across that




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< Message edited by eskuche -- 2/4/2022 4:42:28 PM >
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RE: Rail connections - 2/5/2022 3:46:18 PM   
AlvaroSousa


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Joined: 7/29/2013
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That is correct. It is how I designed the game. I couldn't figure out how to do it with connecting.

WP2 will have connecting rail hexes.

_____________________________

Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3

(in reply to eskuche)
Post #: 2
RE: Rail connections - 2/5/2022 3:50:49 PM   
eskuche

 

Posts: 1094
Joined: 3/27/2018
From: OH, USA
Status: offline
Thanks. I thought about the programming needed to fix that and realized it's probably way too much for a few edge cases in a few hexes
quote:

ORIGINAL: AlvaroSousa

That is correct. It is how I designed the game. I couldn't figure out how to do it with connecting.

WP2 will have connecting rail hexes.


(in reply to AlvaroSousa)
Post #: 3
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