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Coastal Defense suggestion

 
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Coastal Defense suggestion - 2/13/2022 5:26:46 PM   
ncc1701e


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From: Utopia Planitia Fleet Yards
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Linked to this thread:
https://www.matrixgames.com/forums/tm.asp?m=5141202

I would like to suggest to transform Coastal Defense into something more generic. Let's call it Fortification.

My idea would be to allow player to build a line of fortifications during the game.
Not the Maginot line or the Siegfried line but something lighter.

Things like the Stalin line, Molotov line, K-W line, the Panther-Wotan line, the defensive belts around Moscow and Kursk. And, of course, keep the role of Fortification for Coastal Defense.

As such, the new Fortification could be placed everywhere except in urban terrain.

And, as soon as an hex containing a Fortification is captured, the Fortification is removed / destroyed. The enemy can't use it anymore.

What do you think?


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Chancellor Gorkon to Captain James T. Kirk:
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RE: Coastal Defense suggestion - 2/13/2022 5:47:48 PM   
generalfdog

 

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I think some of that generic fortification is supposed to be represented by entrenchment, but that would be good as long as it wasn't to cheap and didn't make it to difficult maybe boost defense value by 1 or half?

(in reply to ncc1701e)
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RE: Coastal Defense suggestion - 2/13/2022 5:55:00 PM   
ncc1701e


Posts: 7380
Joined: 10/29/2013
From: Utopia Planitia Fleet Yards
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I would say the current value and bonus is a good start.




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_____________________________

Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.

(in reply to generalfdog)
Post #: 3
RE: Coastal Defense suggestion - 2/14/2022 11:58:06 AM   
aoffen

 

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From: Brisvegas, Australia
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I agree. Building an effective level 3 of entrenchment as a capital works would be a good option.

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