Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

GUARDS COUNTERATTACK !

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> GUARDS COUNTERATTACK ! Page: [1]
Login
Message << Older Topic   Newer Topic >>
GUARDS COUNTERATTACK ! - 7/31/2001 2:01:00 AM   
DELTA32

 

Posts: 81
Joined: 10/2/2000
From: Girard, Pennsylvania, USA
Status: offline
Whoah !! ! ! ! I decided to load up WB's SPWAW version of the first three scenario's from AH's famous Squad Leader. Playing the first one using 6.1 I entered a stone building with a 30 man element and was promptly wiped out by a Guards SMG squad. Hmmmm....."one shot, one (unit) kill." ? ? ? Seems very odd to me that 30 truppen of the vaunted Wehrmacht bite the dust in "one shot". Any comments....enlighten me players. Wild Bill if you are reading this...what's the scoop ? I'm not saying it's impossible...just Odd ! Delta 3-2

_____________________________

Post #: 1
- 8/1/2001 12:18:00 AM   
Wild Bill

 

Posts: 6821
Joined: 4/7/2000
From: Smyrna, Ga, 30080
Status: offline
Those were actually done by Paul Saunders. I don't want to step into his spotlight. I find them very playable and never had this experience. One possibility (a guess on my part) is that the squads once numbered beyond 19 begin to behave weirdly. It may be that the computer is not recognizing those additional numbers. I read somewhere that numbers above 19 are not seen by the computer. I have not had your experience yet Delta so I can't say for sure. I'll give it another try. It might be wiser to have three smaller squads instead of an entire platoon in one unit. Wild Bill

_____________________________


In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant

(in reply to DELTA32)
Post #: 2
- 8/1/2001 1:52:00 AM   
Paul Vebber


Posts: 11430
Joined: 3/29/2000
From: Portsmouth RI
Status: offline
This scenario uses "oversized squads" to keep teh unit density down and that leads to some strange behavior as every man in such a unit gets an SMG shot, IIRC these Soviet squads are 18 men, so walk into the street with 30 guys and ave 18 open up on you with SMGs and carnage can (if you are unlucky) happen. I used that scenario as one of the 'balance' ases for test 6.1 and I never rhad a whole unit vaporize (did see 12 or 15 casualties a couple times). Its possble if the "dice go against you".

_____________________________


(in reply to DELTA32)
Post #: 3
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> GUARDS COUNTERATTACK ! Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.250