Mike Scholl
Posts: 9349
Joined: 1/1/2003 From: Kansas City, MO Status: offline
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[QUOTE=pad152]Political Events (Triggers) If the game doesn't model political events then there is no chance of any type of a Japanese victory. I'm not asking for political events but, without any then we are left with a war of attrition, which the Japanese are sure to lose. Militarily the out come of the war was not in question, but who knows what would have happened politically if Japan had done any of the following; Invade Australia, Destroy the British Navy in India, or invaded the Hawaiian Islands. Any of these events would have caused such a shock and may have caused major political shifts in the region. Australia Invaded - possible events - Australia sues for peace (goes neutral) for removal of Japanese forces. - British & US see Oz as a lost cause and limit support. - All Allied forces are used to kick the Japanese out of Oz. - Other Nations switch support for Japan, Japan gets resource centers with out having to invade. India Invaded – possible events The Japanese destroy the British Naval forces in India and occupy the key naval and air bases. - The British are out of the Pacific, Oz loses support from Britain. - India is out of the war Japan gives India Independence. Remember the Indian Congress rejected the British offer for independence. - India is out of the war (civil war breaks out in India). - Japanese link up with Axis forces in Persia. - Allied support for China becomes very very limited. Hawaiian Islands Invaded – possible events - Allows Japan to build up the rest of the pacific. - Other Nations switch support for Japan, Japan gets resource centers with out having to invade. - Allied support for China becomes very limited. - Australia sues for peace. I would love to see Norm Korger join the Matrix team and do the land combat and political events for the game, of course price would go up.;)[/QUOTE] MDIEL sat on this pretty well...,but you might have a bit of a point if you factor of TIME. Remember that Japan DID land in US territory in the Aluetians; and they DID invade India at Imphal. None of what you postulate occurred. If you wanted to make a case for something in this nature, why not add in Time? If the Japanese get into Indai, and can STAY there for a year, then they start getting some victory points and can possibly trigger a political problem of some sort. Colonial Peoples aren't stupid---they aren't going to leap on the Japanese bandwagon until they are SURE the wheels won't come off. Landing in Australia might force the Commonwealth to send all ANZAC units home---but a few Japs waving swords in the Northern Territories isn't going to cause any massive shockwave. If they are STILL there after a year they might become a political issue and be good for some "victory points", but that's about it. And they should get credit for things like the Aleutian landings if they are able to survive for more than a year. The primary result of such operations in game terms should be to force the Allies to DO SOMETHING about them in a reason- able period of time. Like the US had to waste resources getting the Japs out of the Aluetians. They were a political embarrassment, nothing more---but Democracies are run by politicians, and politicians don't like to be embarressed. In this light, what you propose makes some sense. Of course, if the Japanese can actually sieze any SIGNIFICANT areas, the value will already be there in denying them to the Allies. But if the Game model is decent, that should be a very difficult thing to do unless the Allied Player is a total idiot.
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