Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Empires in Arms the Napoleonic Wars of 1805 - 1815 >> Page: [1]
Login
Message << Older Topic   Newer Topic >>
- 10/25/2003 9:49:25 PM   
shane

 

Posts: 16
Joined: 9/10/2003
Status: offline
Should the AI be able to perform certain actions when a player misses his turn? Maybe it should have limited powers: no declaring war, no breaking/forming alliances. If the country's not at war, the AI plays status quo. If it's at war, the AI plays the war.
The flipside, how is the player gonna feel when he returns to the game after missing a week and finds that four of his neighbors went to war with his computer proxy!

(in reply to Camile Desmoulins)
Post #: 1
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Empires in Arms the Napoleonic Wars of 1805 - 1815 >> Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.078