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SPWAW 8.0 Changes?

 
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SPWAW 8.0 Changes? - 10/28/2003 1:41:23 AM   
DoubleDeuce


Posts: 1247
Joined: 6/23/2000
From: Crossville, TN
Status: offline
Has there been a list of of the changes posted yet of what will be 8.0? Other than the OOB changes what else has been modified or tweaked?

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- 10/29/2003 7:12:34 AM   
KG Erwin


Posts: 8981
Joined: 7/25/2000
From: Cross Lanes WV USA
Status: offline
Having been an 8.0 contributor and member of the MCSE team, I've been able to play with the new OOBs for a while. However, things were being tweaked up until the final submission to Matrix. There will be a comprehensive read me file attached to the 8.0 OOBs, but I'm not allowed to tell you more. There will be the inevitable nitpicking and grumbling, but this will be the final "official" OOB release for SPWaW by Matrix. Please note that these are fitted to the limitations of the game engine, so they are not 100% accurate with historical TOEs/OOBs for any given nation. My main concern was with the USMC, and I'm very happy with the revisions. I've conducted a few long campaigns with the revised USMC/Japanese OOBs, and the player will be given the opportunity to construct very realistic core forces and upgrade in accordance with historical reality. I can speak more on the specifics after the public release, which will be within the next few weeks. Bear with us--it will be worth the wait.

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Other Changes to Version 8.0 - 11/3/2003 10:18:35 PM   
Jarhead


Posts: 34
Joined: 3/13/2002
From: O.P. Fl.
Status: offline
Other than OOB changes to 8.0 are there any others? I remember hearing (or thought I read) about some changes in the online play of SPWAW or maybe it was they were looking for the problems so that they could be fixed. I dont remember which; does anyone else have insight on this?

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[FONT=comic sans ms]Once a Marine always a Marine, Semper Fi Mac.[/FONT]

(in reply to DoubleDeuce)
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