Charles2222
Posts: 3993
Joined: 3/12/2001 Status: offline
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quote:
ORIGINAL: Voriax quote:
ORIGINAL: Charles_22 Unless they made a major change to SPWAW, the APCR will always fire first if within it's range for hard targets, as there is no thinking about whether the target is worthy of the more treasured APCR shot or not. Actually no. I did try this 'Panther vs halftrack' situation and set up a shooting range where I fired at halftracks from a distance of 7-8 hexes. Not once did the Panthers use apcr, always AP. There might be a check against overpenetration...if there is plenty of it it'll use AP as it is sufficient but if not then it chooses APCR if available. edit: Some additional tests. I had an M1917, M2A4, a Chaffee and a Pershing as targets, distances were 10, 20 and 30 hexes. At 10 and 20 hexes, AP was used against all other targets except against Pershing. At 30 hexes only AP was used. Max APCR range is 40 hexes for Panther but there already at 30 hexes there's only minimal difference between AP and APCR penetration values. So I'd say if the target is relatively thin skinned AP is used but when armour thickens and excess penetration diminishes APCR is chosen. Voriax I don't have the latest version of SPWAW of course, but wouldn't you say that what you're observing is radical? Surely this was not in V.7.1, yes? I believe I played quite a bit of that version and never saw any evidence of such. As well, if it's really doing that, something many have beseeched to see in the game before, wouldn't the new version features announce it? The new versions didn't announce it, did they? Again, I don't have the latest version so this is difficult, but doesn't it seem suspicious that it never fired APCR beyond 20 hexes? One of two things possibly: Either you're incorrect in stating the APCR range is 40 (more likely 30) or APCR will only fire if it can penetrate. On that note, I find it VERY hard to believe that it would not only not fire when it can't penetrate a further target, but that it would also pretty much not fire on lightly-armored targets (insufficient AP ammo excepting). BTW, Voriax, try that Panther test on a M2A4 that you tried on the HT. Perhaps the Panther APCR has not only a maximum range , but a minimum. I've never heard of such a thing, but then again what you're telling us I'd never heard about before either. I'm not sure the game engine would allow such a thing as a minimum range though.
< Message edited by Charles_22 -- 4/26/2004 11:43:34 AM >
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