JJKettunen
Posts: 3530
Joined: 3/12/2002 From: Finland Status: offline
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quote:
ORIGINAL: Kevin E. Duguay Rarity can work in the points system. What do you think victory hexes are for? With out some sort of rarity system in the game then why not make it just that, a game where each side has the same units with the only difference in capability would be if they were infantry, calvary, air, armor or artillery. Why should'nt a Panther G be more costly than a Sherman or T-34? Have you ever played ASL or for that matter Squad Leader? The entire point system in that game is based on rarity and ability. In case you haven't noticed, nobody is arguing that all the units of the same type should be equal in cost. The price should be based on ability only. That way Panther G is always more expensive than Sherman or T-34. quote:
With that said, SPWaW is far from perfect as far as the point system goes and it really needs some work. It's true that some units that should be all but impossible to buy are too readily available to a player in a PBEM game. This could be artificialy fixed with major point increases to units like the Jagd Tiger or Sturmtiger. Or players of PBEM games could make up a set of agreed upon purchase rules befor the game starts. Why should there be a forced rarity if unit prices are set according to combat ability and players can agree upon purchase rules? quote:
I here a lot of complaints about Sturmtigers but what about those American 5in fireing aircraft? For a Lousy 70 to 80 points you get TWO aircraft that will kill a Panther almost every turn. I have seen these things kill a tank with ONE rocket. Then to make matters worse about 1 out of 8 attack runs they will force the abandonment or get an out right kill with their 50cal MG's. Yes, tac bombers with laser guided rockets shouldn't be part of WWII.
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Jyri Kettunen The eternal privilege of those who never act themselves: to interrogate, be dissatisfied, find fault. - A. Solzhenitsyn
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