RockinHarry
Posts: 2963
Joined: 1/18/2001 From: Germany Status: offline
|
quote:
ORIGINAL: Charles_22 quote:
ORIGINAL: fairbane This is a theoretical thread, since WaW is far too big for me to download, so I'm stuck with WW2. However I just wondered what people thought were the relative merits of each game. The last version of WaW I played was V5, and I've always found that WW2 had a much superior AI, as balanced against the annoyance factor of it being DOS based. What do others think? There was a time where I highly favored SPWAW over SPWW2, because of the impact of milimeters on tank armor, and most of the rest of it were graphics and audio superiority. After I got used to the SPWW2 dough boys (the infantry, [the rest of the graphics were good]) I kept switching back and forth betwen the two versions. Since then I give SPWW2 the nod, as the interface, smoke, visibility, and map issues made SPWW2 better than it used to be. If I don't miss my guess, you'd probably have to go through some sort of osmosis like I did with it before you'd appreciate the superiority of either design. SPWAW had the edge going in, but over time the SPWW2 gameplay got better, whereas most of the SPWAW change was statisical switching. I take gameplay over graphics most of the time, but if SPWW2 were X's and O's, and the audio were nothing but beeps, but with twice the gameplay it currently has, it would take a long time to get over the hideousness that such a graphic/audio disadvantage would be. Charles_22 sums it up quite well for me!:) Some more notes of my own (considering I´m not a PBEM player and do lots of modding myself): SP2WW2 has the better random terrain generation for generated battles and campaigns, thus SP2WW2 is my prefered choice for playing generated campaigns. (SPWAW allows to use hand crafted maps for generated battles and campaigns though.) SPWAW has the MEGA CAMPAIGNS. SPWAW has higher quality graphics due to higher screen resolution and the most important terrain graphics are greatly overhauled compared to the original. In particular all building graphics are superior to those still used in SP2WW2. AFAIK even in upcoming SP2WW2 V7 they still won´t change to the better, although couple new base terrain (graphics) will be added. SPWAW sounds is way better as it can make use of the common *.wav format, while the SP2WW2 *.mel format is not just lower in quality (and more difficult to handle for modding), there´s also far less dedicated weapon sounds and slots available. SP2WW2 has more terrain levels (15) for all sort of battles/campaigns, but in SPWAW you can overcome the "limitation" of just having 3 levels by use of map making tools like EXTIZEN´s MOUNTANIZER or Fred Chlanda´s WaWMap Edit. These edited maps then also can be used for generated battles and campaigns. SP2WW2 has more unique units and formations due to the largely extended OOB format and files. Well...personally it does not really bother me much as I´m mostly busy making mods or scenarios anyways. Also there´s the highly appreciated SPWAW H2H mod if you prefer a different mix of available units and formations. As sort of grognard player, I also love the CC features not available in SP2WW2 game, although I like some of the SP2WW2 infantry combat features as Rune mentioned them. My conclusion is to have both games installed on the HD and enjoy (...until Combat Leader arrives)!
_____________________________
|