Luskan
Posts: 1897
Joined: 7/11/2002 From: Down Under Status: offline
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Well, too late! By thinking with my banana, I was able to beat Raver to the punch My reinforcements (which only just arrived in manila after their rushed two weeks of preparation and planning points) of several DIVISIONS at Manila launched a costly shock attack that took them over the walls of the enemy fortress and sent Raver's troops (and Macarthur himself I think) scampering over to Lambon bay - where they are majorly cut off from Clark (well, by road and rail they are - but they aren't cut off over the countryside being an adjacent hex and all). My quick thinking armoured commanders were set to pursue the enemy and chased them over to Lambon bay as well (so now my two tank regiments are already there, harassing them). Manila is mine, and due to the spped with which it fell (shock attakc not deliberate) the place isn't messed up that bad. There are 13000 resource points here that Raver didn't evac (not as many as I would have liked) and now my supply situation on the entire island has gone from bad to quickly improving (Manila will be generating supplies for all my troops, and the HQs there will be adding a very few replacements as they are very small HQs). With this victory I can catch Raver's troops at Clark in a big pincer movement (although I still ahve to hit Tugeragao first) and crush them - hopefully before the remnants from manila join forces with him there. A quick tip for the WITP players who haven't seen the game yet (soon though!): Should Raver run for Bataan? Probably. Once troops are defeated and forced to retreat, they loose much morale and combat effectiveness. So in game terms, if Raver moves his troops to Bataan, they'll be in fighting trim there, but if I kick them out of Clark and they retreat to Bataan - well Bataan will fall very quickly because I won't give him the time (and he won't have the supplies and HQs) to replenish combat effectiveness. This is another reason singapore fell so quick (I'd kicked his troops the length of malaysia - they had so much southeasterly momentum that they skidded right past singapore into the sea! Same with his chinese in China. Once routed troops need hqs, supply and TIME to regenerate to the point that they can resist again. This is the reason Iw as unwilling to continue the stalemate at Rangoon - if I had eventually lost (unlikely) since I didn't have any real firepower in Indochina Raver could have used his inferior forces to roll my superior, yet routing forces up like a carpet all the way to Hanoi. I withdrew, and then sent in lots of INF units to secure the place. The allied sub feeding frenzy continues in this turn. Also, Raver has obviously gathered as many chinese as he can under one banner (those troops that haven't been shattered in the chinese front already), and marched them down to Hanoi as I had initially hoped (my depression last turn was 1 turn premature). I haven't been idle, there is a little fort at Hanoi, and more than a few INF units - best of all I have 3 fairly fresh divisions at nanning that will be cutting these guys off from the rail link to cenrtal china fairly soon - meaning they'll have to be supplied along the jungle trails - never a good idea. Looks like my new VN troops are going to get their mettle tested! Four of my bigger bbs made a run past the DEI in the last few turns, and Raver's LBA had many, many goes at them, to absolutely no effect (aside from thinning out their own numbers). Also, my 2 weeks grounding of all air units not on ASW duty (and not in china!) has come to an end. All my units are refreshed and at full strength. Many of them ahve been rotated onto training and I spent about 50 minutes redistributing my air assets more evenly across my -erm - the emperor's realm. Enjoy! AFTER ACTION REPORTS FOR 02/09/42 -------------------------------------------------------------------------------- Sub attack at 32,56 Japanese Ships TK Akane Maru, Torpedo hits 1, on fire, heavy damage PC Takunan Maru #10 MSW Chitose maru Allied Ships SS S-38 -------------------------------------------------------------------------------- Sub attack at 68,44 Japanese Ships TK Ogura Maru #3, Torpedo hits 1, on fire PC Gamitsu Maru #1 MSW W.19 Allied Ships SS Plunger -------------------------------------------------------------------------------- Sub attack at 43,49 Japanese Ships APD APD-31, Torpedo hits 1, on fire, heavy damage MSW W.3 Allied Ships SS O21 -------------------------------------------------------------------------------- Day Air attack on TF at 23,59 Allied aircraft Brewster 339D x 9 Martin 139 x 21 Allied aircraft losses Martin 139: 9 damaged Japanese Ships BB Hiei BB Kongo BB Kirishima CA Atago Aircraft Attacking: 3 x Martin 139 bombing at 6000 feet 3 x Martin 139 bombing at 6000 feet 3 x Martin 139 bombing at 6000 feet 4 x Martin 139 bombing at 6000 feet 3 x Martin 139 bombing at 6000 feet 3 x Martin 139 bombing at 6000 feet 2 x Martin 139 bombing at 6000 feet -------------------------------------------------------------------------------- Day Air attack on TF at 23,59 Allied aircraft Martin 139 x 6 Allied aircraft losses Martin 139: 1 damaged Japanese Ships BB Kongo BB Kirishima Aircraft Attacking: 3 x Martin 139 bombing at 15000 feet 3 x Martin 139 bombing at 15000 feet -------------------------------------------------------------------------------- Day Air attack on TF at 23,59 Allied aircraft T.IVa x 2 Allied aircraft losses T.IVa: 1 damaged Japanese Ships BB Kongo Aircraft Attacking: 2 x T.IVa bombing at 5000 feet -------------------------------------------------------------------------------- Day Air attack on TF at 23,59 Allied aircraft Martin 139 x 3 Allied aircraft losses Martin 139: 1 damaged Japanese Ships BB Hiei Aircraft Attacking: 3 x Martin 139 bombing at 15000 feet -------------------------------------------------------------------------------- Ground combat at Manila Japanese Shock attack Attacking force 138113 troops, 1461 guns, 152 vehicles Defending force 19587 troops, 239 guns, 18 vehicles Japanese engineers reduce fortifications to 0 Japanese assault odds: 2 to 1 (fort level 0) Japanese forces CAPTURE Manila base !!! Japanese ground losses: 3622 casualties reported Guns lost 55 Vehicles lost 6 Allied ground losses: 1701 casualties reported Guns lost 61 Vehicles lost 3 Defeated Allied Units Retreating! -------------------------------------------------------------------------------- Ground combat at Clark Field Japanese Bombardment attack Attacking force 3888 troops, 121 guns, 0 vehicles Defending force 57724 troops, 657 guns, 222 vehicles Allied ground losses: 120 casualties reported Guns lost 4 -------------------------------------------------------------------------------- Ground combat at Balikpapan Allied Deliberate attack Attacking force 1442 troops, 32 guns, 0 vehicles Defending force 2014 troops, 0 guns, 0 vehicles Allied assault odds: 1 to 1 Japanese ground losses: 114 casualties reported Allied ground losses: 24 casualties reported -------------------------------------------------------------------------------- Ground combat at Clark Field Allied Bombardment attack Attacking force 43580 troops, 618 guns, 6 vehicles Defending force 72411 troops, 390 guns, 306 vehicles Japanese ground losses: 131 casualties reported Guns lost 2 Vehicles lost 3 -------------------------------------------------------------------------------- Ground combat at Lamon Bay Allied Bombardment attack Attacking force 6190 troops, 98 guns, 0 vehicles Defending force 1569 troops, 0 guns, 97 vehicles
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With dancing Bananas and Storm Troopers who needs BBs?
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