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Santa Claus is comming to town...

 
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Santa Claus is comming to town... - 12/7/2001 8:38:00 PM   
Paul Vebber


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From: Portsmouth RI
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Our apologies with the delay getting version 7 up. We had hoped to get it up for this weekend, but getting our new releases ready so there is a snowball's chance of having them in your Christmas stocking has been tougher than we thought. We will have a press release next week that we think will make it worthwhile! V7 is coming...and so are several other things! Hold tight, its coming!

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- 12/7/2001 8:51:00 PM   
NeoWhiteWolf

 

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From: USA
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Unless your adding a S**t-load of really cool things we couldnt live withotu then take yoiur time...i always hate when ppl rush through a release...I think us FANS can wait a few weeks for a release... [ December 07, 2001: Message edited by: Richard WhiteWolf ]



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- 12/7/2001 9:04:00 PM   
asgrrr

 

Posts: 529
Joined: 9/18/2001
From: Iceland
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Heheh... being a software worker, I know much deadlines mean in this business It's ready when it's ready, that's what I keep telling them.

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Never hate your enemy.
It clouds your judgement.

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- 12/7/2001 9:41:00 PM   
Scorpion_sk

 

Posts: 51
Joined: 11/6/2001
From: Finland
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I want TOS too, now. Anyway I can wait for V7....as long as it´s out by Tuesday. After that I´ll stop waiting, renounce Matrix, cancel my orders and never visit the website again. Really

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- 12/8/2001 12:30:00 AM   
Randy

 

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Joined: 8/22/2000
From: Torrance, Calif. USA
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Thanks for the update Paul. The best things are those which take time.

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Semper Fi
Randy

The United States Marines: America's 911 Force-The Tip of the Spear

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- 12/8/2001 6:45:00 AM   
pax27

 

Posts: 126
Joined: 10/19/2001
From: Sweden
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quote:

The best things are those which take time

Yeah, that´s true, like that time I was sitting on the toilet for 45 minutes...
arg, I changed my mind, I don´t want the v7 update...yeah right

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- 12/8/2001 6:55:00 AM   
mao

 

Posts: 167
Joined: 9/15/2000
From: Michigan, USA
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frankly, I won't get time to play it until January - so take your time

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- 12/8/2001 10:50:00 AM   
tracer


Posts: 1865
Joined: 11/22/2000
From: New Smyrna Beach, FL USA
Status: offline
Its not like we've finished one course of a meal and are idly waiting for the next; PBEM and solo using v6.1 is keeping me plenty busy. Though it does feel like I'm waiting for a new car to be delivered

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Jim NSB

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- 12/8/2001 3:06:00 PM   
peter hellman

 

Posts: 217
Joined: 7/29/2001
From: Finland
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I'm on needles here, but taake it sloowly, no need to rush. Santa doesn't come to bad kids anyway...

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- 12/9/2001 1:39:00 AM   
waynef

 

Posts: 128
Joined: 8/25/2000
From: plano, tx,usa
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It gets to the point where you wonder how it can get any better?


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- 12/9/2001 2:37:00 AM   
Paul Vebber


Posts: 11430
Joined: 3/29/2000
From: Portsmouth RI
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v7 is mainly bug fixes, though it does add the ability to play campaigns (all types) against a human controlled AI. I don't say "against a human opponent" because inmost cases campaigns are stacked for teh AI to have a chance, and generally with a human in charge that side will almost always win, but if the human uses the waypointing functions to "steer the AI" in more intelligent ways than it is capable, then you can get interesting games. This is not two core forces against each other - that will come in Combat Leader, but gives the opportunity for a human campaigner to be be challenged more adeptly than the AI can... The OOBs have had the points readjusted and many tweaks made to SMGs, some artillery and formation transport issues addressed. The "unlimited Barges" and "flying rafts" bugs are fixed. There are always more OOB issues that pop up, once again. I know several of you have been working on custom OOBs - I will continue to assist answering questions offline as i have time, but the future of oob development rests with you now...

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