Paul Vebber -> (12/9/2001 2:37:00 AM)
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v7 is mainly bug fixes, though it does add the ability to play campaigns (all types) against a human controlled AI.
I don't say "against a human opponent" because inmost cases campaigns are stacked for teh AI to have a chance, and generally with a human in charge that side will almost always win, but if the human uses the waypointing functions to "steer the AI" in more intelligent ways than it is capable, then you can get interesting games.
This is not two core forces against each other - that will come in Combat Leader, but gives the opportunity for a human campaigner to be be challenged more adeptly than the AI can...
The OOBs have had the points readjusted and many tweaks made to SMGs, some artillery and formation transport issues addressed.
The "unlimited Barges" and "flying rafts" bugs are fixed.
There are always more OOB issues that pop up, once again. I know several of you have been working on custom OOBs - I will continue to assist answering questions offline as i have time, but the future of oob development rests with you now...
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