Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

CV refuling

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> CV refuling Page: [1] 2   next >   >>
Login
Message << Older Topic   Newer Topic >>
CV refuling - 6/16/2004 10:37:04 PM   
Onime No Kyo


Posts: 16842
Joined: 4/28/2004
Status: offline
A question has occured to me just now. REading the AARs from Raver and Luskan makes me wonder how Luskan manages to move his CV forces in such a dashing manner. Is there a huge AO TF tagging along, or is it simply a matter of moving slowly enough to conserve fuel. In UV, this has always been a problem for me. CV TFs seem to have very short legs. Keeping them "on station" becomes nearly impossible after a week or so.
Post #: 1
RE: CV refuling - 6/16/2004 10:38:56 PM   
Nikademus


Posts: 25684
Joined: 5/27/2000
From: Alien spacecraft
Status: offline
KB does have a fleet train at the start of the game. Its handy for a top off after picking on Hawaii

_____________________________


(in reply to Onime No Kyo)
Post #: 2
RE: CV refuling - 6/16/2004 10:46:28 PM   
Onime No Kyo


Posts: 16842
Joined: 4/28/2004
Status: offline
Being the ignoramus that I am, I simply have no idea how far a CV TF could go. I know that 7th Fleet had a massive train, but have no clue how often they had to resort to it.

(in reply to Nikademus)
Post #: 3
RE: CV refuling - 6/16/2004 10:47:42 PM   
Nikademus


Posts: 25684
Joined: 5/27/2000
From: Alien spacecraft
Status: offline
I actually didn't need the Tankers for my current game, but thats because i topped off at Truk before going.........somewhere

_____________________________


(in reply to Onime No Kyo)
Post #: 4
RE: CV refuling - 6/16/2004 10:48:45 PM   
Mr.Frag


Posts: 13410
Joined: 12/18/2002
From: Purgatory
Status: offline
quote:

I actually didn't need the Tankers for my current game, but thats because i topped off at Truk before going.........somewhere


Bet you Truk is looking pretty dry right now

(in reply to Nikademus)
Post #: 5
RE: CV refuling - 6/16/2004 10:52:32 PM   
Onime No Kyo


Posts: 16842
Joined: 4/28/2004
Status: offline
OK, same question. I know you can get from, say, Truk to Noumea on one tank of gas. But if KB is heading out of the Inland Sea, how far can they expect to get before the fuel light goes on?

(in reply to Mr.Frag)
Post #: 6
RE: CV refuling - 6/16/2004 10:53:51 PM   
Nikademus


Posts: 25684
Joined: 5/27/2000
From: Alien spacecraft
Status: offline
quote:

ORIGINAL: Mr.Frag

quote:

I actually didn't need the Tankers for my current game, but thats because i topped off at Truk before going.........somewhere


Bet you Truk is looking pretty dry right now


nope

_____________________________


(in reply to Mr.Frag)
Post #: 7
RE: CV refuling - 6/16/2004 10:55:28 PM   
Nikademus


Posts: 25684
Joined: 5/27/2000
From: Alien spacecraft
Status: offline
quote:

ORIGINAL: Onime No Kyo

OK, same question. I know you can get from, say, Truk to Noumea on one tank of gas. But if KB is heading out of the Inland Sea, how far can they expect to get before the fuel light goes on?


Depends on the route taken. Remember KB took a long northernly route to avoid commercial lanes and had to deal with the weather as well. They used the FT first to refuel 'before' the attack.

If they made a beeline they could probably go most of the way to Oahu before needing to top off the DD's. (i havn't tested it so cant give you an 'exact' figure...sorry)

_____________________________


(in reply to Onime No Kyo)
Post #: 8
RE: CV refuling - 6/16/2004 10:58:16 PM   
Mr.Frag


Posts: 13410
Joined: 12/18/2002
From: Purgatory
Status: offline
quote:

Depends on the route taken. Remember KB took a long northernly route to avoid commercial lanes and had to deal with the weather as well. They used the FT first to refuel 'before' the attack.


Also depends on the speed setting. Full eats fuel a lot quicker then cruise.

(in reply to Nikademus)
Post #: 9
RE: CV refuling - 6/16/2004 10:59:05 PM   
Mr.Frag


Posts: 13410
Joined: 12/18/2002
From: Purgatory
Status: offline
quote:

OK, same question. I know you can get from, say, Truk to Noumea on one tank of gas. But if KB is heading out of the Inland Sea, how far can they expect to get before the fuel light goes on?


Truk to Noumea is not happening without tankers unless you like one way trips.

(in reply to Onime No Kyo)
Post #: 10
RE: CV refuling - 6/16/2004 11:01:20 PM   
Ron Saueracker


Posts: 12121
Joined: 1/28/2002
From: Ottawa, Canada OR Zakynthos Island, Greece
Status: offline
quote:

ORIGINAL: Onime No Kyo

A question has occured to me just now. REading the AARs from Raver and Luskan makes me wonder how Luskan manages to move his CV forces in such a dashing manner. Is there a huge AO TF tagging along, or is it simply a matter of moving slowly enough to conserve fuel. In UV, this has always been a problem for me. CV TFs seem to have very short legs. Keeping them "on station" becomes nearly impossible after a week or so.


It also helps that huge fleets like KB can zip into a size 1 "port" (fishing wharf with a drum and pump system) which somehow has huge fuel reserves to refuel/rearm in a turn and zoom out. One of the few remaining logistical anomalies which exist are the naval base issues (capacity/operations limits/logistic restrictions), apparently to assist the AI. I'd like to see this changed somehow...

_____________________________





Yammas from The Apo-Tiki Lounge. Future site of WITP AE benders! And then the s--t hit the fan

(in reply to Onime No Kyo)
Post #: 11
RE: CV refuling - 6/16/2004 11:04:51 PM   
Nikademus


Posts: 25684
Joined: 5/27/2000
From: Alien spacecraft
Status: offline
any large stocks of fuel and supply dumped onto a Size 1 port will suffer "spoilage"

_____________________________


(in reply to Ron Saueracker)
Post #: 12
RE: CV refuling - 6/16/2004 11:16:01 PM   
kaleun

 

Posts: 5145
Joined: 5/29/2002
From: Colorado
Status: offline
Now that is impressive attention to detail.
Can't wait for release.
Can't wait for release.
Can't wait for release>

_____________________________

Appear at places to which he must hasten; move swiftly where he does not expect you.
Sun Tzu

(in reply to Nikademus)
Post #: 13
RE: CV refuling - 6/16/2004 11:35:45 PM   
Xargun

 

Posts: 3690
Joined: 2/14/2004
From: Near Columbus, Ohio
Status: offline
added to FAQ

quote:

ORIGINAL: Nikademus

any large stocks of fuel and supply dumped onto a Size 1 port will suffer "spoilage"


This has been mentioned before, but I don't think in much degree. DO all supplies / Fuel suffer spoillage ? What about oil and resources ? How much spoilage do they suffer ? Is it dependant on base size ? If so, can we get some examples ?

This isn't that big of a deal for the Allies and their unliited supplies, but it will matter for Japan.

Thanks Again,

Xargun

< Message edited by Kid -- 6/16/2004 11:19:34 PM >

(in reply to Nikademus)
Post #: 14
RE: CV refuling - 6/16/2004 11:39:08 PM   
Nikademus


Posts: 25684
Joined: 5/27/2000
From: Alien spacecraft
Status: offline
quote:

ORIGINAL: Xargun

quote:

ORIGINAL: Nikademus

any large stocks of fuel and supply dumped onto a Size 1 port will suffer "spoilage"


This has been mentioned before, but I don't think in much degree. DO all supplies / Fuel suffer spoillage ? What about oil and resources ? How much spoilage do they suffer ? Is it dependant on base size ? If so, can we get some examples ?

This isn't that big of a deal for the Allies and their unliited supplies, but it will matter for Japan.

Thanks Again,

Xargun


Oil and Resource dont suffer spoilage. The rate of spoilage is dependant on port/airfield size in ratio to the amount of supply/fuel being dumped so the more lopsided the figure the greater the spoilage. Sorry, dont have the exact formula on me.

_____________________________


(in reply to Xargun)
Post #: 15
RE: CV refuling - 6/16/2004 11:41:22 PM   
Damien Thorn

 

Posts: 1107
Joined: 7/24/2003
Status: offline
quote:

ORIGINAL: Xargun
This has been mentioned before, but I don't think in much degree. DO all supplies / Fuel suffer spoillage ? What about oil and resources ? How much spoilage do they suffer ? Is it dependant on base size ? If so, can we get some examples ?

This isn't that big of a deal for the Allies and their unliited supplies, but it will matter for Japan.

Thanks Again,

Xargun


I doubt there would be spoilage for oil and resources, as these are the raw state for fuel and supply.
I too would like to know what are the max levels of fuel and supply at a base before 'spoilage' kicks in. I'd also like to know if it is a % per turn that spoils or a flat rate. I think spoilage will hurt the Japanese player a LOT more than the allied player because I assume the allies will be able to build up bases much quicker than the Japanese.

(in reply to Xargun)
Post #: 16
RE: CV refuling - 6/16/2004 11:43:46 PM   
kaleun

 

Posts: 5145
Joined: 5/29/2002
From: Colorado
Status: offline
It will simulate well what would happen if large amounts of fuel and supplies are stored in an inadequate size base. i.e. pilferage, black market etc

_____________________________

Appear at places to which he must hasten; move swiftly where he does not expect you.
Sun Tzu

(in reply to Damien Thorn)
Post #: 17
RE: CV refuling - 6/16/2004 11:53:28 PM   
Nikademus


Posts: 25684
Joined: 5/27/2000
From: Alien spacecraft
Status: offline
quote:

ORIGINAL: Damien Thorn


I doubt there would be spoilage for oil and resources, as these are the raw state for fuel and supply.
I too would like to know what are the max levels of fuel and supply at a base before 'spoilage' kicks in. I'd also like to know if it is a % per turn that spoils or a flat rate. I think spoilage will hurt the Japanese player a LOT more than the allied player because I assume the allies will be able to build up bases much quicker than the Japanese.


Yes, it will. The Allied player enjoys UNLIMITED supply and fuel. His/Her challenge is getting it from the west coast to the front lines. (major ongoing headache) Japan, as i am quickly discovering, has very finite sources of supply and fuel. Gives me the heebe jeebies just thinking about it.

_____________________________


(in reply to Damien Thorn)
Post #: 18
RE: CV refuling - 6/17/2004 12:00:55 AM   
Mr.Frag


Posts: 13410
Joined: 12/18/2002
From: Purgatory
Status: offline
Spoilage effects are only on bases smaller then size 10 (airfield+port).

This is to get rid of the UV crap of dumping on dots to turn around bombardment groups and subs and such nonsense

(in reply to Nikademus)
Post #: 19
RE: CV refuling - 6/17/2004 12:04:32 AM   
Damien Thorn

 

Posts: 1107
Joined: 7/24/2003
Status: offline
quote:

ORIGINAL: Mr.Frag

Spoilage effects are only on bases smaller then size 10 (airfield+port).

This is to get rid of the UV crap of dumping on dots to turn around bombardment groups and subs and such nonsense


Hey, don't know it. That was a great tactic to rearm your subs. I did it all the time and never felt bad about it because it helped (in part) make up for the fact that my subs ALWAYS had to fire a full salvo at every single target. It was stupid to go halfway across the pacific and only get three shots.

(in reply to Mr.Frag)
Post #: 20
RE: CV refuling - 6/17/2004 12:07:43 AM   
Mr.Frag


Posts: 13410
Joined: 12/18/2002
From: Purgatory
Status: offline
quote:

That was a great tactic to rearm your subs.


Yep, now you need a AS in the port AND supplies AND fuel. There are just so many things you'll need to unlearn

< Message edited by Mr.Frag -- 6/16/2004 5:08:00 PM >

(in reply to Damien Thorn)
Post #: 21
RE: CV refuling - 6/17/2004 12:08:55 AM   
Ron Saueracker


Posts: 12121
Joined: 1/28/2002
From: Ottawa, Canada OR Zakynthos Island, Greece
Status: offline
quote:

ORIGINAL: Damien Thorn

quote:

ORIGINAL: Mr.Frag

Spoilage effects are only on bases smaller then size 10 (airfield+port).

This is to get rid of the UV crap of dumping on dots to turn around bombardment groups and subs and such nonsense


Hey, don't know it. That was a great tactic to rearm your subs. I did it all the time and never felt bad about it because it helped (in part) make up for the fact that my subs ALWAYS had to fire a full salvo at every single target. It was stupid to go halfway across the pacific and only get three shots.


I thought about changing the way sub tubes were set up in the dbase so that 4 torps would be the max fired but did not as this was not my place.

_____________________________





Yammas from The Apo-Tiki Lounge. Future site of WITP AE benders! And then the s--t hit the fan

(in reply to Damien Thorn)
Post #: 22
RE: CV refuling - 6/17/2004 12:10:31 AM   
Mr.Frag


Posts: 13410
Joined: 12/18/2002
From: Purgatory
Status: offline
quote:

I thought about changing the way sub tubes were set up in the dbase so that 4 torps would be the max fired but did not as this was not my place.


I always chuckled about that one. People complain about the number of torpedoes fired but the very first thing they do is turn OFF Japanese Sub Doctrine which limits the numbers fired based on the target.

(in reply to Ron Saueracker)
Post #: 23
RE: CV refuling - 6/17/2004 12:23:26 AM   
kaleun

 

Posts: 5145
Joined: 5/29/2002
From: Colorado
Status: offline
This of course brings up a question: Exactly how will japanese sub doctrine be modeled?
If I place a japanese sub in a sea lane, and an AP or AK comes by, with doctrine on, will it attack it? What if it is escorted by say a DD, will it attack the AP or the DD?
(scratching head vigorously)

_____________________________

Appear at places to which he must hasten; move swiftly where he does not expect you.
Sun Tzu

(in reply to Mr.Frag)
Post #: 24
RE: CV refuling - 6/17/2004 12:38:19 AM   
Mr.Frag


Posts: 13410
Joined: 12/18/2002
From: Purgatory
Status: offline
Well documented in the manual as to exactly what the effects are.

(in reply to kaleun)
Post #: 25
RE: CV refuling - 6/17/2004 12:45:56 AM   
kaleun

 

Posts: 5145
Joined: 5/29/2002
From: Colorado
Status: offline
Would that be the stealth mistery manual that we are all clamoring for?
(Less loudly than for the game, of course)

_____________________________

Appear at places to which he must hasten; move swiftly where he does not expect you.
Sun Tzu

(in reply to Mr.Frag)
Post #: 26
RE: CV refuling - 6/17/2004 12:50:04 AM   
Nikademus


Posts: 25684
Joined: 5/27/2000
From: Alien spacecraft
Status: offline
If toggled "on" IJN subs will be far less likely to attack merchant ships vs warship targets. If off they attack all targets of opportunity. Most players toggle it off because Japanese sub doctrine was set by how the Japanese historically deployed their subs. Japanese sub commanders were perfectly willing to attack a merchant if it crossed their paths.

_____________________________


(in reply to kaleun)
Post #: 27
RE: CV refuling - 6/17/2004 12:55:10 AM   
kaleun

 

Posts: 5145
Joined: 5/29/2002
From: Colorado
Status: offline
thx

_____________________________

Appear at places to which he must hasten; move swiftly where he does not expect you.
Sun Tzu

(in reply to Nikademus)
Post #: 28
RE: CV refuling - 6/17/2004 1:22:11 AM   
siRkid


Posts: 6650
Joined: 1/29/2002
From: Orland FL
Status: offline
Spoilage

Fuel over 1000 + ( ( port + airfield size ) * ( port + airfield size ) *1000 ) suffers spoilage.

Supplies over 5000 + ( ( port + airfield size ) * ( port + airfield size ) * 3000 ) suffers spoilage.

Any base with combined port and airfield of 10 or more has no spoilage

_____________________________

Former War in the Pacific Test Team Manager and Beta Tester for War in the East.


(in reply to kaleun)
Post #: 29
RE: CV refuling - 6/17/2004 2:32:43 AM   
byron13


Posts: 1589
Joined: 7/27/2001
Status: offline
These formulae determines how much fuel and supply is subject to spoilage, but what is the formula for determining how much of the affected fuel and supply is lost in a turn? Or is it 100%?

(in reply to siRkid)
Post #: 30
Page:   [1] 2   next >   >>
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> CV refuling Page: [1] 2   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.891