sven6345789
Posts: 1050
Joined: 3/8/2004 From: Sandviken, Sweden Status: offline
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serious reply First, play UV. You get a nice game which works, has been patched up, has quite a large community to play pbem, and most of all a game which gives you an idea about what this game system is all about. The number of planes, troops and ships can be handled after a short while, since they are not THAT big, although the detail level is quite high. The battlefield is small compared to WITP standards, and can therefore be handled after only a short period of time (regarding supply, esspecially). If you like UV, you will most probably want to get WITP. If you don't like it that much, you still have a game you might play sometimes without loosing faith, time or interest. WITP is a monster. As the japanese, you not only have the burden of handling your troops but to handle production and resources too. Since i am not a tester, i cannot tell you what to expect. lets just say that experienced testers need about 12 hours for the japanese first turn with about 30 minutes for the following turns. in UV, you might need 30-60 minutes for turn one, handling some of the further turns in about 10 seconds-5 minutes. The difference is obvious. I like UV. It is the kind of game i have been searching for for the last 4 years. Since i like it, i will get WITP. But before handling this monster, try the smaller version first, which of course could be one of the smaller scenarios in WITP too.
< Message edited by sven6345789 -- 6/23/2004 11:47:25 PM >
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Bougainville, November 1,2,3,4,5,6,7,8,9. It rained today. Letter from a U.S. Marine,November 1943
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