Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Speed vs Visability Question

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> Speed vs Visability Question Page: [1]
Login
Message << Older Topic   Newer Topic >>
Speed vs Visability Question - 7/7/2004 12:59:25 AM   
Akmatov

 

Posts: 495
Joined: 7/26/2000
From: Tucson, AZ, USA
Status: offline
It seems impossible to ease a unit into enemy line of sight and not be sighted and fired upon, or am I missing something. Hopefully, I'm missing something.

Obviously moving at high speed across the field of view of an enemy unit in position to observe your motion is likely to result in your being seen. However, what about where your unit moves a considerable distance (high speed), but does so out of sight to any enemy unit. However, it then crests a ridge and moves one hex in sight of an enemy unit.

Does this get processed for sighting as having moved one hex (the distance moved in sight of the enemy) or as having move 15 hexs (the total movement)?
Post #: 1
RE: Speed vs Visability Question - 7/7/2004 4:54:56 AM   
Mchart

 

Posts: 5
Joined: 7/4/2004
Status: offline
I think the system works fine, just think about it, if a group of 7 soldiers are moving @ around 9mph and your a MG gunner sitting there looking off into that area, you definately WOULD notice them.

(in reply to Akmatov)
Post #: 2
RE: Speed vs Visability Question - 7/7/2004 8:34:01 PM   
Akmatov

 

Posts: 495
Joined: 7/26/2000
From: Tucson, AZ, USA
Status: offline
True, but would he see them if there were only in his LOS for 50 meters? AND, they always get sighted when they only move 50 meters total. Surely they could creep along on their bellies under bushes and not get noticed, at least occasionally?

(in reply to Mchart)
Post #: 3
RE: Speed vs Visability Question - 7/7/2004 8:44:53 PM   
Voriax

 

Posts: 1719
Joined: 5/20/2000
From: Finland
Status: offline
They do 'creep', if you move them 1 hex per turn. Move the maximum amount and their speed will be maximum possible. Thus they do always 'run' that final hex, no matter if it is the only one with possible los.
Stop them before they crest the hill and move that final hex next turn and you'll notice they won't be spotted as often.

Voriax

_____________________________

Oh God give Me strength to accept those things I cannot change with a firearm!

(in reply to Akmatov)
Post #: 4
RE: Speed vs Visability Question - 7/7/2004 11:13:52 PM   
Akmatov

 

Posts: 495
Joined: 7/26/2000
From: Tucson, AZ, USA
Status: offline
thanks, I thought I had done that; but I'll try again. What you say makes sense.

(in reply to Voriax)
Post #: 5
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> Speed vs Visability Question Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.250