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Battle of Midway?? - 7/20/2004 11:31:49 AM   
jonny211

 

Posts: 96
Joined: 11/13/2003
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Hiya all,

I'm a few months into scenario 15 (the full campaign) and I can see the Japanese AI rampaging all over the map, when will it attack Midway... if it ever does??

Also is it worth me building up Guadancanal and will I be able to hold it at this stage??
Post #: 1
RE: Battle of Midway?? - 7/20/2004 12:04:39 PM   
RalfBHV


Posts: 118
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From: Bremerhaven/Germany
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Now, the AI writes the history new.

Nessaja

(in reply to jonny211)
Post #: 2
RE: Battle of Midway?? - 7/20/2004 2:25:36 PM   
barbarrossa


Posts: 359
Joined: 3/25/2004
From: Shangri-La
Status: offline
quote:

ORIGINAL: jonny211

Hiya all,

I'm a few months into scenario 15 (the full campaign) and I can see the Japanese AI rampaging all over the map, when will it attack Midway... if it ever does??

Also is it worth me building up Guadancanal and will I be able to hold it at this stage??


That's the beauty of this "game", who knows?

I, for one, will be ready for him if and when

_____________________________

"It take a brave soldier to be a coward in the Red Army" -- Uncle Joe

"Is it you or I that commands 9th Army, My Fuhrer?" -- Model

(in reply to jonny211)
Post #: 3
RE: Battle of Midway?? - 7/20/2004 2:29:03 PM   
Platoonist


Posts: 1342
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From: Kila Hana
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Why would the AI want to repeat Yamamoto's biggest blunder? Makes for an more interesting game if it doesn't.

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Post #: 4
RE: Battle of Midway?? - 7/20/2004 2:31:55 PM   
MadDawg

 

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I wonder why a scenario for Midway wasnt included? It would be interesting to give it another go from the Japanese perspective :-)

Dan

(in reply to jonny211)
Post #: 5
RE: Battle of Midway?? - 7/20/2004 2:37:42 PM   
barbarrossa


Posts: 359
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From: Shangri-La
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quote:

ORIGINAL: Platoonist

Why would the AI want to repeat Yamamoto's biggest blunder? Makes for an more interesting game if it doesn't.


The AI is sticking to the historical timetable pretty well, and even better if I "help" it along.

All the same, I am ready. I have 308 aviation support, size 6 af, etc. 10Feb42. C'mon and get some future Saipan Cave Dweller Boy!

But I really should have studied the campaign in Burma more closely. I'm now in a mad dash to reinforce the lines there now that Rangoon has fallen like a deck of wet noodles!

I'm in a bit of a spot there.

_____________________________

"It take a brave soldier to be a coward in the Red Army" -- Uncle Joe

"Is it you or I that commands 9th Army, My Fuhrer?" -- Model

(in reply to Platoonist)
Post #: 6
RE: Battle of Midway?? - 7/20/2004 2:46:29 PM   
jonny211

 

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I'm building Midway up with 2 carriers in reserve at Hawaii... just waiting for Mr Yamamoto to attack... Mwahahahaaa.

Dunno what to do with Guadalcanal as yet, but I'm building Noumea up as a staging point for the Solomons. Oddly enough the AI parked 6 Jap battleships at Rabaul as soon as it took it - shame I had to bomb them with my other carriers, but a bit of a flaw in the AI maybe

(in reply to barbarrossa)
Post #: 7
RE: Battle of Midway?? - 7/20/2004 2:53:01 PM   
tiredoftryingnames


Posts: 1919
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From: Chesapeake, Virginia
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If you ask when will the AI do something and someone has the answer then I think the AI failed. This isn't a day by day recreation of history. No sense in playing that. The AI has some scripted moves for the start, but other things develop and should vary. You should be guessing. If the AI does attack Midway in one game do you want it to do it everytime on the same date in every other game?

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RE: Battle of Midway?? - 7/20/2004 2:56:52 PM   
Platoonist


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I was thinking the same thing. Four big carriers go down and that's probably gonna be it on anymore interesting variations in history by the AI. There goes a lot of the game's tension.

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RE: Battle of Midway?? - 7/20/2004 2:58:11 PM   
jonny211

 

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Fair enough I suppose - I guess that's what made UV a little more equal too - Midway never really happened.

(in reply to Platoonist)
Post #: 10
RE: Battle of Midway?? - 7/20/2004 3:02:47 PM   
barbarrossa


Posts: 359
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From: Shangri-La
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Whatever it's next moves....I'll be ready. No sense in leaving CentPac forces on liberty in San Francisco, or moving them to SoPac. Midway it is, just in case...especially with the size 6 af.

Aside from evacs of a/c from the Philipines and DEI, I'm trying to keep units with thier assigned commands and not "exploiting" history and so far I'm having an enjoyable game, especially with the Burma fiasco that's shaping up.

Although I have been perplexed as to why Aussie units in Briz cannot be transferred to PM since these bases are in the same command. They don't come up on the list when I want to load them aboard ship. I suspect now that the shipping I'm trying to use is under another command, but I'll have to check when I get home, er, excuse me....the front lines

_____________________________

"It take a brave soldier to be a coward in the Red Army" -- Uncle Joe

"Is it you or I that commands 9th Army, My Fuhrer?" -- Model

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Post #: 11
RE: Battle of Midway?? - 7/20/2004 3:13:14 PM   
jnier


Posts: 402
Joined: 2/18/2002
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quote:

ORIGINAL: jonny211

Hiya all,

I'm a few months into scenario 15 (the full campaign) and I can see the Japanese AI rampaging all over the map, when will it attack Midway... if it ever does??

Also is it worth me building up Guadancanal and will I be able to hold it at this stage??


Guadalcanal can be held early in the game. Since my intended axis of advance is through New Guinea and the Phillipines, I have prioritized holding Guadalcanal over Midway. I have placed most of my spare base units and infantry at Guadalcanal and have not reinforced Midway. This strategy has proven useful so far, since the Japanese AI has not even approached Midway, but was working it way through the Solomans until the reinforcments arrived. I have stopped his advance and am already counterattacking (it's April of 42). Probably could not be this aggressive against a human opponent though.

Since base forces and aviation support are in high demand early in the game, you may find it difficult to provide enough support to repulse a large scale attack at both Midway and Guadalcanal and if the Japanese AI is clever is might hit you at your weaker point.

(in reply to jonny211)
Post #: 12
RE: Battle of Midway?? - 7/20/2004 3:28:50 PM   
barbarrossa


Posts: 359
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From: Shangri-La
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I have more than enough Av support and ground force on thier way to Nomea as we speak. F4F's and SBD's there already and fully supported. Engineers expanding everything. Didn't see a reason to ship 308 av support to a size 4 base at this point and Midway was a better choice because it is already size 6 and can support that whopper number of a/c should I need them. AR Vestal in Nomea as well to help with any ship repair I might need till the base gets up and really running.

Resource and oil shipments to Oz proceeding nicely.

Since I don't know exactly what the AI will do once the upper Solomons fall, my priorities are to check him in CentPac at Midway, Nomea and PM must hold him in SoPac.

It's all a matter of preference really. I'm just trying to not play using hindsight very much is all. Gives you a good "feel" for this early point in the war.

But your strategy is sound too, there are so many options!

< Message edited by barbarrossa -- 7/20/2004 1:33:26 PM >


_____________________________

"It take a brave soldier to be a coward in the Red Army" -- Uncle Joe

"Is it you or I that commands 9th Army, My Fuhrer?" -- Model

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Post #: 13
RE: Battle of Midway?? - 7/20/2004 3:35:28 PM   
PeteG662


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Barbarossa,

In regards to moving Aussie units to PM it will never happen. There is something coded where you can not load any Land units under Aussie command on any ship even if to another Aussie Command base. Have to spend PPs to convert to another "free" command and then move them if you wish to reinforce PM.

(in reply to barbarrossa)
Post #: 14
RE: Battle of Midway?? - 7/20/2004 4:03:37 PM   
barbarrossa


Posts: 359
Joined: 3/25/2004
From: Shangri-La
Status: offline
quote:

ORIGINAL: Tallyman662

Barbarossa,

In regards to moving Aussie units to PM it will never happen. There is something coded where you can not load any Land units under Aussie command on any ship even if to another Aussie Command base. Have to spend PPs to convert to another "free" command and then move them if you wish to reinforce PM.


That's a bit odd if you ask me. I understand defending the homeland and all. But a unit should be movable within it's own command. PM must be reinforced ...so whatever, I guess I'll change commands! Oi!

_____________________________

"It take a brave soldier to be a coward in the Red Army" -- Uncle Joe

"Is it you or I that commands 9th Army, My Fuhrer?" -- Model

(in reply to PeteG662)
Post #: 15
RE: Battle of Midway?? - 7/20/2004 5:16:41 PM   
Moquia


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Joined: 7/12/2004
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I was hoping (still am) the AI would have maybe 3 or 4 strategic planes to choose from at start. I remember playing some of the later versions of PACWAR where the japanese AI would do that.

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Post #: 16
RE: Battle of Midway?? - 7/20/2004 5:22:40 PM   
Cmdrcain


Posts: 1161
Joined: 8/21/2000
From: Rebuilding FLA, Busy Repairing!
Status: offline
quote:

ORIGINAL: barbarrossa

quote:

ORIGINAL: Platoonist

Why would the AI want to repeat Yamamoto's biggest blunder? Makes for an more interesting game if it doesn't.


The AI is sticking to the historical timetable pretty well, and even better if I "help" it along.

All the same, I am ready. I have 308 aviation support, size 6 af, etc. 10Feb42. C'mon and get some future Saipan Cave Dweller Boy!

But I really should have studied the campaign in Burma more closely. I'm now in a mad dash to reinforce the lines there now that Rangoon has fallen like a deck of wet noodles!

I'm in a bit of a spot there.




Me too, Rangoon,Mandalay... and I'm unable hold The AI...

Busy rushing Units from Karachi to Diamond, fast as can to Head off any Lose of Dacca, Calcutta..

These Indian troops melt like an icecube in Hell...

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Noise? What Noise? It's sooooo quiet and Peaceful!

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Post #: 17
RE: Battle of Midway?? - 7/20/2004 5:43:34 PM   
Black Cat

 

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Joined: 7/4/2002
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quote:

ORIGINAL: Tallyman662

Barbarossa,

In regards to moving Aussie units to PM it will never happen. There is something coded where you can not load any Land units under Aussie command on any ship even if to another Aussie Command base. Have to spend PPs to convert to another "free" command and then move them if you wish to reinforce PM.


Not true at all.

The Aussie 7th Division in Sidney is released to SWPAC in early- mid March and can be loaded and shipped then.

The NZ LCU`s are released before that and are SOPAC available .

(in reply to PeteG662)
Post #: 18
RE: Battle of Midway?? - 7/20/2004 6:01:10 PM   
UncleBuck

 

Posts: 633
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From: San Diego, CA, USA
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I am in Mid Jan '42 and the JP is running wild. I have also placed a good number of AC and support on Midway. I only have it at 90 AV support. It has a re-enforced squadron of Dauntless and Devastators, as well as search planes and 36 P-40E's. I have 3 Carriers in Pearl ready for sortie if my search planes spot anything. I also have nearly 60K in Supply and 326 (I think that is right) in Assault points on Midway. There are mines two coastal defense units and subs around the island. I Hope that they come. :) I am also trying to ignore history and play like a good commander. I lost Wake so I thought it prudent to make Midway a SERIOUS speed bump or threat to a force attacking Pearl. I am leaving the SOPAC/SWPAC a bit thin in order to make some bases in the Aleutians. I plan to start raids and attacks on Japanese Home Islands. See if I can start hitting that Resource/Manufacturing ability early. My Main sub fleet is headed back to Pearl and Midway now for repair and refit, before the main push from Kiska, Midway, and Pearl into the shipping lanes for Japan.

This is my first try. I wanted to try something a lot different while I figured out what to do.

I am thinking about countering my Push from Kiska with taking Wake back, Marcus Island and pushing through the center while JP is busy in India and SOPAC. I do not think they have enough troops left to stop me in mid '42. This will give me bases in a position to cut the empire in half. But hey it is a big gamble with Australia, India and DEI.


UB

(in reply to Black Cat)
Post #: 19
RE: Battle of Midway?? - 7/20/2004 11:11:55 PM   
gts2096


Posts: 317
Joined: 5/20/2002
From: michigan
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quote:

ORIGINAL: UncleBuck


This is my first try. I wanted to try something a lot different while I figured out what to do.

I am thinking about countering my Push from Kiska with taking Wake back, Marcus Island and pushing through the center while JP is busy in India and SOPAC. I do not think they have enough troops left to stop me in mid '42. This will give me bases in a position to cut the empire in half. But hey it is a big gamble with Australia, India and DEI.


UB


the old Divide and Conquer technique. use it everytime i play a eurpoean theatre wwii game. i'll be curious to see if it works in the Pacific.

(in reply to UncleBuck)
Post #: 20
RE: Battle of Midway?? - 7/20/2004 11:17:17 PM   
kaleun

 

Posts: 5145
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Nice banner Platoonist!
I'm beginning to feel art deprived!

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Appear at places to which he must hasten; move swiftly where he does not expect you.
Sun Tzu

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Post #: 21
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