ZOOMIE1980
Posts: 1284
Joined: 4/9/2004 Status: offline
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quote:
ORIGINAL: Hard Sarge Hi Zoomie but I think you miss part of the point, a lot of players, don't want to edit there games or OOB's even if it makes the OOB better or more correct, they want to play the game as it was made by the designer in BTR (with the editor that was made later) I can start a 43 campaign and give the GE all TA-152's and DO-335's, but if I did, I wouldn't play that game (LOL, I did test it, with 1000 of each added at the beginning, it was fun for a test :)) but as I was saying, for me, it would be nice if I could change my Chinese squadrons to Demons or P-40 E's when the stock pile of them is large enough, I will not edit the game to do so, if the designers give me the option, then I will, if not, I will wait for some P-40 N's to build up HARD_Sarge That's not the point at all. If I want an historical game, I play the scenarios that came with the original game and the upgrade paths and everything set as it was historically. However, since they gave me an editor, the gave the license to be creatative and play a COMPLETELY DIFFERENT GAME!. I could care less if YOU, or anyone else, would ever want to play MY scenario. I develop that scenario for MY OWN PRIVATE CONSUMPTION and noone else! I should be able to do as I please so long as the AI and game engine don't break! Why should ANYONE else care in the least? If I want to develop a scenario that allows me to eventually place a Japanese unit in the United States base, SO WHAT??? I might find it fun. What you might find it, is irrelevant, in that context.
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