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November Update! - 11/2/2004 12:43:39 AM   
Marshall Ellis


Posts: 5630
Joined: 10/2/2001
From: Dallas
Status: offline
Hey guys:

We're still play-testing as we speak but the testing is a bit slow right now since we're trying to test the PBEM functions in the game. Still trying for this year although we're running out of time!

Thank you

_____________________________

Thank you

Marshall Ellis
Outflank Strategy War Games


Post #: 1
RE: November Update! - 11/2/2004 2:37:36 AM   
CSSS

 

Posts: 220
Joined: 7/24/2004
From: TEXAS
Status: offline
SOBBING....
Marshall, could we not get the game and have a PBEM patch? Think of the Christmas revenues?

(in reply to Marshall Ellis)
Post #: 2
RE: November Update! - 11/2/2004 2:57:54 AM   
vonpaul


Posts: 178
Joined: 8/5/2004
From: Sydney, Australia
Status: offline
I hate getting a game that was rushed into production , not so bad now that i have broadband, but for years i didnt have the internet at all , is a real pet hate!

(in reply to CSSS)
Post #: 3
RE: November Update! - 11/2/2004 8:54:13 AM   
John Umber

 

Posts: 110
Joined: 7/2/2003
From: Sweden
Status: offline
I am very old...

I remember a song like "last christmas I gave...", or something similar.

I also remember writing EIA-computer version on my wishing list. What did I get?
Long empty evenings with a beer... and EUII.

Marshall, finish the game in your time. We have waited this long and can wait a few months more. Just make yourself proud of this game.

_____________________________

John Umber

(in reply to vonpaul)
Post #: 4
RE: November Update! - 11/2/2004 9:55:41 AM   
HobbesACW


Posts: 419
Joined: 2/20/2004
From: UK
Status: offline
Long evenings with a beer and EUII is exactly what I was planning this Christmas! Doesn't sound so bad :)

(in reply to John Umber)
Post #: 5
RE: November Update! - 11/2/2004 9:59:28 AM   
Norden_slith


Posts: 166
Joined: 8/27/2003
From: expatriate german
Status: offline
No thank you. The pbem-part is - for me - the only realistic way to play this. 10-20 years ago we had all the time in the world, but no internet....

Norden


quote:

ORIGINAL: CSS

SOBBING....
Marshall, could we not get the game and have a PBEM patch? Think of the Christmas revenues?

(in reply to CSSS)
Post #: 6
RE: November Update! - 11/3/2004 3:11:50 AM   
Windfire


Posts: 135
Joined: 10/24/2003
From: Colorado Springs, CO
Status: offline
Take the time and do it right. I would rather have the final product and have future releases be additional scenarios and variations on the game instead of patches to make it work.

(in reply to Norden_slith)
Post #: 7
RE: November Update! - 11/4/2004 1:44:08 AM   
NeverMan

 

Posts: 1722
Joined: 2/24/2004
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Take the time?? Could they have anymore time? By the time this comes out, I will be dead!

(in reply to Windfire)
Post #: 8
RE: November Update! - 11/4/2004 5:43:16 AM   
MButtazoni


Posts: 1494
Joined: 9/13/2000
From: Milwaukee, WI
Status: offline
quote:

ORIGINAL: CSS

SOBBING....
Marshall, could we not get the game and have a PBEM patch? Think of the Christmas revenues?


check back every so often, i want to add some more playtesters to this product and will be posting what we are looking for soon.

_____________________________

Maurice Buttazoni
Project Coordinator, Playtest Coordinator


(in reply to CSSS)
Post #: 9
RE: November Update! - 11/4/2004 5:50:30 AM   
vonpaul


Posts: 178
Joined: 8/5/2004
From: Sydney, Australia
Status: offline
awesome!!! Pick me me me!!!

(in reply to MButtazoni)
Post #: 10
RE: November Update! - 11/4/2004 7:47:14 AM   
peskpesk


Posts: 2347
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
Yes, pick me too!

(in reply to vonpaul)
Post #: 11
RE: November Update! - 11/4/2004 9:42:02 AM   
Norden_slith


Posts: 166
Joined: 8/27/2003
From: expatriate german
Status: offline
Interesting.
I am involved in 2 EiA-pbem already, but for this, I find the time.

Norden

(in reply to peskpesk)
Post #: 12
RE: November Update! - 11/4/2004 11:29:58 AM   
grudge

 

Posts: 44
Joined: 8/17/2004
Status: offline
I'm tired and I'm getting old......

this sounds like another "give them a small piece of cake so they keep calm when we announce that they have to wait for another year"


(in reply to Marshall Ellis)
Post #: 13
RE: November Update! - 11/4/2004 1:30:47 PM   
Manfred

 

Posts: 130
Joined: 8/19/2004
From: France
Status: offline
eheh, count me in too Maurice

_____________________________

"Nous vaincrons parce que nous sommes les plus forts."
Paul Reynaud, 20/03/1940

(in reply to grudge)
Post #: 14
RE: November Update! - 11/4/2004 10:01:23 PM   
Forward_March

 

Posts: 201
Joined: 6/26/2003
Status: offline
You can count me in too, guys. I have far too much time on my hands which could be put to good use.

(in reply to Manfred)
Post #: 15
RE: November Update! - 11/4/2004 10:04:11 PM   
Camile Desmoulins


Posts: 115
Joined: 9/15/2003
From: Madrid, Spain
Status: offline
Friends:

it writes you my spectre. I've died from waiting (starvation, immobility?). If you want to send me a mail, appeal to the spiritism

The heaven is not so bad. And they has a game very similar: on line, fights, treachery... But we should not speak of international politics

I wait for you here... in a lot of time

Camile R.I.P.

_____________________________

"Scis vincere, nescis uti victoria" (Maharbal)

(in reply to Marshall Ellis)
Post #: 16
RE: November Update! - 11/4/2004 11:54:05 PM   
siriain


Posts: 10
Joined: 5/12/2004
Status: offline
I would like to playtest as well please

_____________________________


(in reply to Camile Desmoulins)
Post #: 17
RE: November Update! - 11/5/2004 1:53:48 AM   
Ozie

 

Posts: 95
Joined: 9/3/2003
From: Finland
Status: offline
Marshall


How about some screenshots explaining game features while we wait?

(in reply to siriain)
Post #: 18
RE: November Update! - 11/5/2004 3:59:58 AM   
donkuchi19


Posts: 1062
Joined: 3/14/2004
From: Cleveland, Ohio
Status: offline
I would love to playtest this game.

(in reply to Ozie)
Post #: 19
RE: November Update! - 11/5/2004 3:37:05 PM   
VictorCharlie

 

Posts: 129
Joined: 4/9/2004
Status: offline
I offer my services as a playtester also!

(in reply to donkuchi19)
Post #: 20
RE: November Update! - 11/5/2004 3:39:18 PM   
eg0master

 

Posts: 161
Joined: 3/20/2002
From: Stockholm, Sweden
Status: offline
quote:

ORIGINAL: Ozie

Marshall


How about some screenshots explaining game features while we wait?


Good suggestion!

_____________________________

24 hours in a day, 24 beers in a case. Coincidence? I think not.

(in reply to Ozie)
Post #: 21
RE: November Update! - 11/5/2004 7:30:44 PM   
ardilla


Posts: 399
Joined: 2/25/2004
From: Castellon, Spain
Status: offline
I hope it is not a joke!!

I am unemployed right now so I have nothing better to do :)

I would love to tell my EiA boardgame pals that I am testing the CEiA, they will want to kill me for sure.

Well, I guess you have plently of people to pick, but you can count with one more.

I just hope this game is done right, but since even in our boardgames we allways finish discussing some rule I think we will need some patches, but as somebody said, thanks to internet we can play and patch the game whenever the patch is done!

Of course, I hope there are small things to patch.

BTW Marshall, tell us how are going the games!

Thanks and keep up the good work!

_____________________________

Santiago y cierra España!!!

(in reply to MButtazoni)
Post #: 22
RE: November Update! - 11/5/2004 8:15:44 PM   
shanebosky

 

Posts: 21
Joined: 7/23/2004
Status: offline
More playtesters...? But the game is still almost finished right?

(in reply to ardilla)
Post #: 23
RE: November Update! - 11/6/2004 6:30:19 AM   
oldtimer

 

Posts: 48
Joined: 2/15/2004
Status: offline
I would love to help playtest. But I am finishing up my degree, but if you can wait until after Dec 8th 2004 I'll be ready then.

(in reply to MButtazoni)
Post #: 24
RE: November Update! - 11/6/2004 5:23:20 PM   
hlj

 

Posts: 83
Joined: 3/19/2004
Status: offline
quote:

ORIGINAL: MButtazoni


check back every so often, i want to add some more playtesters to this product and will be posting what we are looking for soon.


I'm looking farward to your post. When I have seen the specifics I'll know if I am able to playtest for you.

(in reply to MButtazoni)
Post #: 25
RE: November Update! - 11/7/2004 4:56:07 AM   
denisonh


Posts: 2194
Joined: 12/21/2001
From: Upstate SC
Status: offline
WIsh I had the time to help playtest.

Look forward mto hearing more as the game delops.

Just make sure it is done right, and that will be enough for me.

_____________________________


"Life is tough, it's even tougher when you're stupid" -SGT John M. Stryker, USMC

(in reply to MButtazoni)
Post #: 26
RE: November Update! - 11/8/2004 3:12:47 AM   
EarlPembroke

 

Posts: 67
Joined: 12/6/2002
From: Memphis, TN, USA
Status: offline
quote:

ORIGINAL: ardilla

I just hope this game is done right, but since even in our boardgames we allways finish discussing some rule I think we will need some patches, but as somebody said, thanks to internet we can play and patch the game whenever the patch is done!



Yes, with a game having complex rules, it is to be expected that they will have to address some rules through patches. It would be fantastic to have the game by Christmas - in my case not because of the revenues, but because that is when I would have more time to play.

Of course I could make time to help with testing haha.

< Message edited by EarlPembroke -- 11/7/2004 7:13:03 PM >

(in reply to ardilla)
Post #: 27
Playtesters! Aren't we almost done? - 11/8/2004 5:01:34 AM   
meyerg

 

Posts: 135
Joined: 11/14/2003
Status: offline
Marshall:
The "may be able to get it done by the end of the year" and "asking for playtesters" are two statements that do not go together. I think we are looking at Summer - Christmas next year.
That said, I hope this doesn't affect my chance to be a playtester.

greg

By the way, real men pick outflank when they play the Turks.

(in reply to EarlPembroke)
Post #: 28
RE: Playtesters! Aren't we almost done? - 11/10/2004 8:43:42 PM   
crenfrow

 

Posts: 24
Joined: 3/8/2004
Status: offline
I am just curious how a company can pour out the money that it takes to create this game for this many years and have nothing coming in. I think Matrix needs to dump some manpower in to this project to help old Marshall Elis out and finish it. I have seen them finish other projects in much much shorter time. I am sure that Marshall being a company man is not going to talk bad a about Matrix but it is obvious to me that he needs more support. I think it would be a major financial blunder to miss the Christmas sales.

well thats my 2 cents

< Message edited by crenfrow -- 11/10/2004 6:44:09 PM >

(in reply to meyerg)
Post #: 29
RE: November Update! - 11/12/2004 4:46:04 PM   
elvistheprince

 

Posts: 2
Joined: 11/12/2004
Status: offline
<delurk>

I'm up for playtesting, it's been a whilsr since I played EiA but I've been wanting to get back into again.

Cheers

Stephen

</delurk>

(in reply to VictorCharlie)
Post #: 30
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