Feinder
Matrix Legion of Merit

Posts: 6589
Joined: 9/4/2002 From: Land o' Lakes, FL Status: offline
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And this is an advantage of (eventually) allowing open source to your player base. The players actually get things done faster than the devs. Not meant to be a slam on the devs. There are only so many, and they want to go home to their families when the day is done. Enter player development, and you've got somebody who doesn't mind spending an entire Saturday, then staying up until 3am designing a AAA gun on patrol boat. Player devs are great. Problems -will- be solved. Doesn't matter how hard the task is. If you have a dedicated player base (and WitP certainly does, look at the number of mods we have already), there really is very little that you -can't- do (or fix). One of the Cons tho is, the issue is "which is the master copy". You've now got 25 versions of a program, all with different fixes and OBs. It's certainly possible to have versions hosted at a site (say Spooky's). But when people want to play each other, you have to make sure you're running the same verions and mods (yes, it's already like that somewhat with Lemur's mod, it just means you're gonna get a LOT more versions if you open source). Another wrinkle is, Matrix doesn't make any more money if they open source. Sure they can sell units, and make some body. The tap doesn't dry up completely. But you sell a lot less units (so you wait until sales are tapering off). Now anybody can host the game, and offer a dowload (legality not withstanding). But I digress. Yes, given opportunity, players would probably much faster than you think, create a viabel Med Scenario, complete with new maps, OB, and probably even a "kick your a$$ five ways from Sunday", AI component also. -F-
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