rhondabrwn
Posts: 2570
Joined: 9/29/2004 From: Snowflake, Arizona Status: offline
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quote:
ORIGINAL: J P Falcon "Comparison to RTS is wrong - honestly, I can barely imagine how Paradox titles CAN look like RTSes even for hardcore wargamer. They lack flashy gfx, they require from player real strategy, not just clickfest and they are way too detailed for comparing them with RTS genre." OK, so we will not use the phrase "Real Time Strategy"......How about "simultaneous movement and combat".... I just do not like roaming around the HOI map keeping an eye on all my armies as they march merrily off to battle, while I fend off the constant pop up messages letting me know this and that, pausing the game constantly to try keeping up with what's going on..It's a personal taste obviously, but I like conducting my campaigns in a measured turn based method...the bottom line is that to each their own and there is no reason to disuade or persuade anyone to play HOI...let the individual make up their own mind.... Hey, I can relate to that! My first experience with HOI was extremely frustrating for that reason... 24 popup messages in 60 seconds of play... argh! However, I've discovered (after patching to 106c and CORE) that one can easily fine tune what messages you want to see and those that you don't. Once those are set the messages get manageable and mostly quite informative (especially the historical info and decision point ones). As far as running around the game trying to keep track of what my forces are doing, I use the PAUSE buttone frequently and adjust the speed of the game depending on how much is happening. It really takes a different mind-set to play these games and I can see how a traditional wargamer can be put off by them and dismiss them without spending more than a few hours on them. I started dozens of HOI games initially and just couldn't get a handle on it. I do owe everyone in this thread for informing me about the patches and the CORE Mods because it really ressurrected the game for me (which I bought at full price in a store, not the bargain bin where I find most of my purchases these days). Perhaps Paradox can be accused of putting games out too early, but having produced and marketed some business software I can certainly attest that your in-house testing can be totally happy with something and as soon as you ship it, people start breaking it! You just get too close to something and YOU do everything perfectly because you know what you are supposed to be doing and how it works. My program included a disastrous bug that wiped out one of our major client's database on three separate occasions. After months of trying to find the problem, it turned out to be an elderly input clerk who didn't like computers and clicked impatiently on the "Submit" button over and over and over. If she happened to click during a certain precise stage in the re-indexing process, everything got dumped but the record she was adding. A tiny little programming error triggered by somebody doing something we hadn't anticipated. I remember the time when SPI had to admit that they hadn't tested any of their MONSTER boardgames on WWII past 1942. People invested thousands of hours trying to play these things and then found the mid and end games had some real game balance problems. However, it was imp;ossible for playtesters to play these things through to completion so they spot checked here and there, ran scenarios and so forth. The published game certainly wasn't "finished" and the errata flowed for years, but I never heard them summarily dismissed as "crap". I respect the effort it takes to produce these games and I'm not going to trash the publishers. Perhaps some will want to hold off on future Paradox purchases and pick them up after the patches (hey, I know some people who take that approach with Matrix games ;) Some will buy on the first day and joyously form a community to search out and fix the bugs and help create the patches. I remember my intial disapointment with Falcon 4.0 but that failed combat flight simulator has been patched and enhanced and modded to the point where it's quite a game. Complex computer simulations really need that kind of support and tweaking. If you aren't prepared to deal with that, then just make it your rule never to buy any new games until the 3rd patch. And, finally, it is certainly everyone's right to rave and rant all they want, but it's also my right to express the opinion that I find a lot of those rants very tiring and non-productive. Specific and well reasoned critiques are always welcome, but spare me the generic "I bought this game and it's total CRAP and I think the people at XYZ are stupid losers and I'm taking this game off my hard drive and I'm never buying another XYZ game again as long as I live and neither should you" kind of comment. Yea... I know... it's a fact of life in any online community that you are going to get that... I just seem to be seeing a lot more of it lately and it offends my sense of fairness.
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Love & Peace, Far Dareis Mai My old Piczo site seems to be gone, so no more Navajo Nation pics :(
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