Thayne
Posts: 748
Joined: 6/14/2004 Status: offline
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quote:
ORIGINAL: 2ndACR I have nothing against anyone who plays against the AI, but i do feel that they are missing out on a HUGE part of the game. I will always say that nothing compares to a devious, sneaky, cunning, vicious human on the other side. I think that, whether you go with an AI opponent, or a human opponent, you are missing out on something. If you go with the AI, you are missing out on clever traps and the value of trying to put together little pieces of information to try to determine what that sneaky, devious individual is planning so that you can be prepared for it. Or not. Or of planning something, executing it, with all of the tension and apprehension of wondering whether it will work. If you go with a human, however, you are missing out on an ability to simulate the actual war. Against a human, you pretty much have to be in the mindset of playing and winning a game -- manipulating electronic counters that have all of the significants of little electronic bits rather than human lives. If you decide that you want to play a commander who does not really know what your enemy is capable of, you effectively throw the game to your opponent and guarantee your defeat. As for how important these different features are . . . well, individual tastes vary. For my taste, the things I would be missing out on in playing a human opponent are the things that make the game interesting and enjoyable. They are the types of things that make it into my DAR. But, I can well understand the point of view of the person who values what a human opponent can provide, and who has little or no interests in simulating the situation of a commander who suffers a historical ignorance of enemy capabilities and is commanding flesh-and-blood soldiers. Yes, there are certain valuable features to be gained in playing a human. There are certain valuable features to be lost as well. For me, the trade off is not worth it. For somebody having different values, they could be.
< Message edited by Thayne -- 12/30/2004 9:47:02 PM >
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