Charles2222
Posts: 3993
Joined: 3/12/2001 Status: offline
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Oh man. I haven't played this game in quite a while. And though it's not been as long away from playing SPWW2, I haven't been near it for at least 2-3 months (waiting on their promised Windows version). Having said that, though I don't specifically recall my SPWAW campaigning days as Gerry, I can tell you that with SPWW2 I always just bought two 88's, and even then I didn't use them in the early battles primarily for the reason of fear of losing them when their experience wasn't terribly high, and for just using them in isolated spots. Over time, I actually found I played better when using the 88's as a last ditch effort, instead of the more common use them to burst every tank strategy. The key to 88 success for me, was that I isolated them in such a way that they would have one of those fairly lengthy views, which were VERY narrow, which of course usually meant placing them off a hill. The idea was not only to not lose them early on, but for them to be devastating when they were used (save them for the USSR T34's). Having several 88's on a hill invites two things 1) bombardment 2) direct fire from tanks. It don't take that many shots from tanks to render the 88 at least suppressed enough to where it's fairly useless, but even so the greater danger is just plain losing the men. If I'm campaigning I don't want to lose the best weapon I have to overuse and exposure. Really, basically not using the 88 taught me just how good the other weapons were, and also how important the suppression war is. The main lesson in suppression war is to suppress the enemy's best units to very little ability to fire (their best offensive threat that is). If when faced with 110 S35's in France like I was once, and though the battle is going better than you expected, you're still losing ground (but no VH's yet - wow, it just occurred to me that I've been away from SP long enough that I don't remember if VH is the correct term or not - As Linus Van Pelt once said: "Oh great CL, where are you?"). In that game (SPWAW) the French surrendered just after the 88's opened up on one of those narrow passages, but they only had a couple of units to claim to that point. The losses to the French were just strong enough by the other units to make them run away. The other rule about suppressing, such as when the best enemy unit is sporting 110 of them or so, is to concentrate on just three or four of them. You want to knock them so silly with suppression that they will be retreating very likely for 3-4 turns (you just have to guess when you've shot them to 99 suppression and then stop) if not off the board entirely. It can make life pretty tough for easily surredering nations when you light up or damage a few of their best, and then they have to deal with your infantry too .
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