Tankerace
Posts: 6400
Joined: 3/21/2003 From: Stillwater, OK, United States Status: offline
|
Well, I did a two month AI to AI test. The Allied AI was slow to respond, mainly trying to build up Pearl into a submarine base and cram assets into it. The Japanese AI had taken most of Luzon, and had forced a beachead into China. After Mike Wood finishes up the code I'll do a final batch of tests, but from what I have played so far the AI will still put up a good fight, thought the game may not last the full 4 and a half years. To fully see how the AI handles, I'd read the AI vs AI AAR I posted, it gives a fairly good view, though I did weaken Shanghai's defenses a little, to let the AI get a foothold. Also, I've noticed that sometimes it goes for Shanghai, other times Tsingtao. It still has a few kinks, but nothing that shouldn't be ironed out by release.
_____________________________
Designer of War Plan Orange Allied Naval OOBer of Admiral's Edition Naval Team Lead for War in the Med Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.
|