byron13
Posts: 1589
Joined: 7/27/2001 Status: offline
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quote:
ORIGINAL: hithere like i said, i totally agree with you and i know for a fact that people due grab 1 day load worth of troops and move them to OZ. and i also know that they rebuild fairly quickly, (a few months) my concern is if a unit is getting hammered because i did a poorly planed invasion. i have to rush re inforcements in. by the time they get there (at least a week) the original unit is trashed. normally i would pull them back to noumea and let them rebuild. if you do the <15% thing, then that unit is lost for all intensive purposes. if the unit surrenders before then, then i guess this is basically moot. but i can think of several scen where a LCU can get below 15% ofcourse, that would prob not happen very often, and if it did, it would pull squads from my "good" units. also, if they surrender anyway... and if it stops a gamey tactic, esp if those forces are represented in the new forces.....hhmmm ok, you are just too good a arguer Frag, as someone that does not game the system, I have no problem whatsoever with your idea. I detest the idea of taking a Filipino fragment and having it reconstitute over then next year; I guess the people filling out the unit swim from Manila to San Francisco to volunteer. While you're at it, you might also prohibit subs from carrying any LCUs to prevent entire islands from being captured by an infantry squad and a rowboat. I've had a number of units in the CBI that get trapped in the retreat cycle and go below 15% - including the parenthesized non-serviceable squads. To the extent these units would have been reconstituted in real life, your simple rule doesn't work. There would need to be some further qualification to limit it to the circumstances you are trying to fix. But this assumes that the unit would have been reconstituted. If the unit takes that much of a beating (85% war-ending casualties), it may be that HQ decides there is not enough of a cadre left to build around and disbands the unit, in which case your rule works. Dunno. Freezing the units in the PI would be dangerous as a Japanese player might then try to game the system by, for example, ignoring the PI; the US player might legitimately have a reason to take units out of the PI but couldn't. Putting a PP multiplier in might help, but it would presumably be limited only to USAFFE units; while the Manila evacuation is the most common abusive scenario, rescueing cadres happens all over the map at all times during the war (Singapore, for example). Of the solutions offered, yours may be the best. It is simple, but works only if you assume that any unit beaten down to 15% under any circumstances would be disbanded.
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