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SPWAW Without virtual memory ?

 
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SPWAW Without virtual memory ? - 11/26/2001 6:25:00 AM   
IKerensky

 

Posts: 374
Joined: 6/7/2001
Status: offline
Is it anyway to run SPWAW without using virtual memory ? I disabled mine cuase it onl slow me with my 780mo but SPWAW refuse to work without at last 5mo of v.m.
Tell me there is a way to change command line so I dont have to put v.m. back just for this game

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- 12/1/2001 12:59:00 AM   
IKerensky

 

Posts: 374
Joined: 6/7/2001
Status: offline
Bump for a n answer , even if 'No answer' is the answer.

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- 12/1/2001 1:15:00 AM   
Paul Vebber


Posts: 11430
Joined: 3/29/2000
From: Portsmouth RI
Status: offline
There is no command line switch I know of. I have not had time to investigate the VM requirement. I was not aware of one. I will try to find out this weekend.

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- 12/2/2001 11:53:00 AM   
Capt. Chris

 

Posts: 14
Joined: 11/19/2001
Status: offline
I had my system configured with 512MB RAM and a 128 MB swap file. I kept getting virtual memory errors. I set my swap file to "Windows Managed" and haven't had any problems since. Something inside the game forces the use of the swap file.

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Chris

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- 12/2/2001 10:43:00 PM   
Jeff Norton


Posts: 2054
Joined: 8/8/2000
From: MD, USA (You're not cleared for specifics...)
Status: offline
Using ANY MS product without a swapfile (VM) is not wise. This goes for the OS you are using. Just another way to know MS loves you...

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-Jeff
Veritas Vos Liberabit
"Hate America - love their movies" -Foos Babaganoosh - Anchor - Jihad Tonite

(in reply to IKerensky)
Post #: 5
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