ahauschild
Posts: 118
Joined: 7/8/2005 Status: offline
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To get use of the guard you have to start the game early, and put the turns on 15 years, and put the victory on highest glory. This way you will have 180 turns of play. I am about 60 turns into the game and have just finished my first Swedish Guard unit. Yes, I will probl make one or two more, just to have them, but it will most likley take me another 60 turns to do so. Overall I choose Regular Infantry, Cavalry and Artillery to be the backbone of my army, with a few Light and Heavy cav and Light infantry thrown in for flavor. This does seem to make for a very realistic army overall. I do not build militia units as they can never be higher then moral 1.7, and falter at the first volley. I think possibly they should have not allowed raising of individual divisions, but of actual corpses, made up in the more historical style. For instance, Prusia had often a unit ratio of 1 Line, 2 Landwer ( Elite Militia or Poor Line if you want to call them that). This pretty much never happens in the current game. I think this game has allot of potential and will grow with updates and patches as time goes on.
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