Possusoturi
Posts: 6
Joined: 7/23/2005 Status: offline
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Hi. Coincidentally I thought about this few days before reading this thread. If my limited testing is valid, it seems that AI can´t pick decent force in small scale battles(1000pts). However, as points were increased, AI either seemed to think it would afford some luxury and bought tanks, artillery, transport and such. Testing was done with ger-sov meeting engagement, fully automated battle from both sides. During tested 4 low point and 3 high point scenarios behaviour of AI was corresponding to the point value. I guess this is also an issue for generated campaings so if anyone holds any evidence, I would also like to see any info, being a small scale player myself, and therefore facing pure infantry forces most of time. Time of the year(season) does not seem to affect(ie. no ski infantry). I also make wild guess that every nation has different set of force selection routines. Again some hard evidence from more experienced players would be nice. Also, in some old thread stated that AI selection rationality started to degrade after 4k points. I have not tried this myself, nor I do not know if newer versions have affected this. In short:battlepoints, at least, seem to be strongly affecting factor in AI force selection. Thanks for your patience.
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"my enemy went to heaven, I was left to fight in hell"
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