Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

LCU slots

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> Scenario Design >> LCU slots Page: [1]
Login
Message << Older Topic   Newer Topic >>
LCU slots - 9/7/2005 4:54:44 PM   
Bodhi


Posts: 1267
Joined: 8/26/2003
From: Japan
Status: offline
The scenario editor manual states

quote:

ORIGINAL: WITP Editor Manual

�� Japanese HQ’s must be located in slots 1-98.
�� Allied HQ’s must be located in slots 100-215.
�� Bases must be located in slots 217-900. Do not move any
Base to a different slot as some parts of the game program
assume these bases are in their current slots.
�� Japanese ground units must be located in slots 979-1999.
�� Slots 1940-1979 must be left open as these are the slots
used by Japanese Militia ground units that are automatically
mobilised in 1945.
�� Slots 1980-1983 must be left open as these are the slots
used by Japanese North Vietnamese militia units that are
mobilized each time (up to a maximum of four) an Allied unit
moves into a border hex inside North Vietnam (from China to
Hue).
�� Allied ground units must be located in slots 2120-3499.
�� Japanese TO&E’s must be located in slots 901-977.
�� Allied TO&E’s must be located in slots 2001-2119.
�� Japanese TF’s must be located in slots 3500-3899.
�� Allied TF’s must be located in slots 3900-3999.

However it seems that Japanese LCUs are in slots 968 onwards.

Can a database guru please confirm this, and also that the other assignments mentioned in the manual are correct. Thanks.

_____________________________

Bodhi
Post #: 1
RE: LCU slots - 9/7/2005 5:04:18 PM   
michaelm75au


Posts: 13500
Joined: 5/5/2001
From: Melbourne, Australia
Status: offline
IIRC:

quote:

Japanese ground units must be located in slots 979-1999.

The range is 967-1999.

quote:

Japanese TO&E’s must be located in slots 901-977.

The range is 901-966.

And the TF range actually gets used as LCU split slots while game is running.
[The TF information is held in its own tables in memory and not as part of the Location information.]
Michael

< Message edited by michaelm -- 9/7/2005 5:05:48 PM >

(in reply to Bodhi)
Post #: 2
RE: LCU slots - 9/7/2005 5:06:30 PM   
Bodhi


Posts: 1267
Joined: 8/26/2003
From: Japan
Status: offline
Thanks Michael. I've changed it and most of my missing LCUs have reappeared.

Also had to change the location suffix 79 from the "Naval Garrison Unit" quoted in WitPTabs.csv to "Naval Guard Unit" ("Nav Gd") as used by WitP to get the rest.

< Message edited by Bodhi -- 9/7/2005 5:10:31 PM >


_____________________________

Bodhi

(in reply to michaelm75au)
Post #: 3
RE: LCU slots - 9/7/2005 5:12:49 PM   
treespider


Posts: 9796
Joined: 1/30/2005
From: Edgewater, MD
Status: offline

quote:

ORIGINAL: michaelm

IIRC:

quote:

Japanese ground units must be located in slots 979-1999.

The range is 967-1999.

quote:

Japanese TO&E’s must be located in slots 901-977.

The range is 901-966.

And the TF range actually gets used as LCU split slots while game is running.
[The TF information is held in its own tables in memory and not as part of the Location information.]
Michael



So does the last part mean the Allies are limited to 99 split units (3999-3900) minus the number of TF set up at start?

_____________________________

Here's a link to:
Treespider's Grand Campaign of DBB

"It is not the critic who counts, .... The credit belongs to the man who is actually in the arena..." T. Roosevelt, Paris, 1910

(in reply to michaelm75au)
Post #: 4
RE: LCU slots - 9/7/2005 5:23:53 PM   
michaelm75au


Posts: 13500
Joined: 5/5/2001
From: Melbourne, Australia
Status: offline
quote:

ORIGINAL: treespider


quote:

ORIGINAL: michaelm

IIRC:

quote:

Japanese ground units must be located in slots 979-1999.

The range is 967-1999.

quote:

Japanese TO&E’s must be located in slots 901-977.

The range is 901-966.

And the TF range actually gets used as LCU split slots while game is running.
[The TF information is held in its own tables in memory and not as part of the Location information.]
Michael


So does the last part mean the Allies are limited to 99 split units (3999-3900) minus the number of TF set up at start?


The total number of "splits" is 500 (slots 3500-3999). As with air groups, slots can be used by either side. [Fragments go into slots 4000-6999.]

The number of initial TFs has no impact on the number of split slots available, not like air groups where "split" slots could be allocated in the scenario setup.

Michael


< Message edited by michaelm -- 9/7/2005 5:25:14 PM >

(in reply to treespider)
Post #: 5
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> Scenario Design >> LCU slots Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.672