Ron Saueracker
Posts: 12121
Joined: 1/28/2002 From: Ottawa, Canada OR Zakynthos Island, Greece Status: offline
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quote:
ORIGINAL: bigjoe96912 The Major Issue for me is the AI. In an AI game it would be nice if it was more reactionary to your offensive thrusts. I have no problem with the preprogrammed assaults and as historically it is great but when I invade Tarawa early the AI came in with big KB and gave me a pretty good pounding and left. However it allowed the landings to continue, left my entire carrier fleet with 20% damage but intact and salvagable. Then its next appearance was over by Kendi pound an airfield that was abandoned, then it came over around Rabaul and Bombed Buna for 3 days, and has dissapeared again. ( I have no clue where it is.) I captured Wake Island in 11/42 and now the AI is sending piece meal assults with no back up support to try to retake it. So for me it is the AI. The AI IS bad for sure. To alleviate boredom because my PC is not on the net, I've been playing the AI as Allied using the CHS. Very Hard, no gamey stuff, etc yet the AI has not yet captured the DEI by Oct 21, 1942! Only the majority of Sumatra, Borneo and the Celebes are Japanes, all Java on down is still Dutch. KB wanders around with no purpose, BBs are loitering near LBA, auto convoy leads Jap merchies to slaughter (even when I neuter the LBA by restricting the range to 1 hex!), subs all head for shallow water off Townsville....it's like no real effort was made at all. Complete waste of a huge anount of time. One would think after having published so many games on the same topic the latest version would not simply be a rehash of old code and ideas. One would think... But nope, same problems all over again. How hard can it be to come up with some way to get the AI to utilize combined arms concepts and react to threats etc? Why could there not have been theatres, zones, whathave you, with triggers etc from which the AI could be made to react? I'm no expert on this AI stuff but this puppy seems to lack any cause and effect relationships.
< Message edited by Ron Saueracker -- 9/14/2005 2:14:23 AM >
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Yammas from The Apo-Tiki Lounge. Future site of WITP AE benders! And then the s--t hit the fan
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