walkerd -> RE: What's the main flaw of WitP you think? (9/10/2005 5:08:14 PM)
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ORIGINAL: jay102 I think the unfriendly interface. So many different data crowded together, without a well-designed classification to guide player to acquire the most important information quickly, plus the tiny fonts combo. Secondly, some micromanagement is really annoying, such as LCUs must be loaded one by one. By flaw I thought you ment game design. Game design flaw for me is (with the use of player hind sight) the ability to concentrate more assets then should be possible. In this game if a Div will work, 4 Div's are clearly better etc Some in game limiting factor such as port size affecting unload rates or whatever would be nice. Otherwise this is the best computer war game I have ever seen in PBEM mode.
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