Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Stacking costs

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> Stacking costs Page: [1]
Login
Message << Older Topic   Newer Topic >>
Stacking costs - 7/2/2000 2:33:00 AM   
Exnur

 

Posts: 23
Joined: 6/23/2000
Status: offline
In the manual-v2.2, it says on page 45
quote:

Units may move into hexes containing any number of friendly, enemy or wrecked units as long as they have the movement points to do so. Entering a hex already occupied costs one movement point per additional friendly, enemy or wreck unit. Thus moving into a hex with 3 friendly units, 2 enemy units and a wrecked vehicle would cost 6 additional movement points, in addition to the normal cost of entering the terrain.
In prctice, I've found it costs 2 MPs per unit, plus the road bonus is negated. I'm guessing it's not a bug, simply the manual needs to be updated? Exnur

_____________________________

Post #: 1
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> Stacking costs Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.891