Stacking costs (Full Version)

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Exnur -> Stacking costs (7/2/2000 2:33:00 AM)

In the manual-v2.2, it says on page 45
quote:

Units may move into hexes containing any number of friendly, enemy or wrecked units as long as they have the movement points to do so. Entering a hex already occupied costs one movement point per additional friendly, enemy or wreck unit. Thus moving into a hex with 3 friendly units, 2 enemy units and a wrecked vehicle would cost 6 additional movement points, in addition to the normal cost of entering the terrain.
In prctice, I've found it costs 2 MPs per unit, plus the road bonus is negated. I'm guessing it's not a bug, simply the manual needs to be updated? Exnur




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