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Assaults - 7/4/2000 3:52:00 PM   
renwor

 

Posts: 118
Joined: 5/17/2000
From: czech republic
Status: offline
Could anybody clarify for me the matter of assaults? How to say in advance if my infantry will assault the neigbouring hex fort, or just fire upon it? I thought I must have movement points preserved for the cost of movement to that hex, but now I am getting assaults from 0 points infantry. Also, from time to time, when repeating assault my infantry does nothing, even though it has mv. points and shots left, but I just get suppression. I understand it as repelled assault ... not missed target, but even didn't manage to got to shooting, but is it intended? Shouldn't there be some message to this avail? Shouldn't only infantry with at least grenades be allowed to assault? Assaulting a MG bunker with colt .45 doesn't look like a common task. If anybody pulls it through its worthy for medal of honor or iron cross. if on assault I get probability 6% is it probability for whole assault team or for individuals? If for individuals, is it so even in case of assaulting with weapon which is present only one time? Rifle grenade, bazooka etc.? Or should I imagine they are passing bazooka around? 6% for 12member team ... 0.94 power 12 probability nobody hits that 53% probability of at least one hit ... that would explain a lot

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- 7/4/2000 4:28:00 PM   
Voriax

 

Posts: 1719
Joined: 5/20/2000
From: Finland
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You cannot tell in advance whether the infantry will *surely* assault. If it has no shots left or it's suppression is 10 or higher then it will not assault. When your infantry gets only suppression but didn't do anything it means that they failed their pre-assault morale check. This is intentional. When they fail this check they do nothing but enemy may still react-fire at them. It might be good to require an area effect weapon when assaulting, as then we would get rid of the assaulting 1-man tank crews that usually litter the battlefield. Even if an assault against a bunker with a .45 is very heroic. Medals tend to come post-humously in such cases. my guess is that the assault % is for the whole team. Voriax

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Oh God give Me strength to accept those things I cannot change with a firearm!

(in reply to renwor)
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- 7/6/2000 8:02:00 AM   
Dean Robb

 

Posts: 204
Joined: 5/25/2000
From: Va Beach, VA USA
Status: offline
quote:

Originally posted by Voriax: my guess is that the assault % is for the whole team.
So I was told . I put this in for discussion before v2 - that a assault option would be nice; like shift-click assaults or something similar. Sometimes you just wanna shoot...

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Job Security: Being a Micro$oft lawyer...

(in reply to renwor)
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