Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

1024 x 768 Resolution Still?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War I] >> War Plan Orange: Dreadnoughts in the Pacific 1922 - 1930 >> 1024 x 768 Resolution Still? Page: [1]
Login
Message << Older Topic   Newer Topic >>
1024 x 768 Resolution Still? - 11/11/2005 3:02:37 AM   
Maverick_AU

 

Posts: 13
Joined: 10/9/2005
From: Perth, WA
Status: offline
Just wondering if the max resolution will be 1024x768? I am guessing it is!

Post #: 1
RE: 1024 x 768 Resolution Still? - 11/11/2005 3:10:15 AM   
Tankerace


Posts: 6400
Joined: 3/21/2003
From: Stillwater, OK, United States
Status: offline
That is correct, although it can be run windowed.

_____________________________

Designer of War Plan Orange
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med

Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.

(in reply to Maverick_AU)
Post #: 2
RE: 1024 x 768 Resolution Still? - 11/13/2005 4:18:14 AM   
Stwa


Posts: 484
Joined: 8/12/2005
Status: offline
Currently, I have just been using a regular (nuttin special) 19" NEC CRT monitor. But now that I will have 3 of these games, I was thinking about getting something larger in LCD flat. like a 20".

My main concern, from listening to others, is that the 20" flat will probably have a native resolution of 1600 X 1200, so if you run Witp/WPO/UV the screen resolution will be stretched somewhat from 1024 x 768.

If any of you guys have one of these monitors, (20" LCD flat, native 1600 X 1200), I would like to hear from you on how these games look with that kind of monitor.

Thanks,

Stwa

(in reply to Tankerace)
Post #: 3
RE: 1024 x 768 Resolution Still? - 11/13/2005 3:18:20 PM   
Marc von Martial


Posts: 10875
Joined: 1/4/2001
From: Bonn, Germany
Status: offline
quote:

ORIGINAL: Stwa

Currently, I have just been using a regular (nuttin special) 19" NEC CRT monitor. But now that I will have 3 of these games, I was thinking about getting something larger in LCD flat. like a 20".

My main concern, from listening to others, is that the 20" flat will probably have a native resolution of 1600 X 1200, so if you run Witp/WPO/UV the screen resolution will be stretched somewhat from 1024 x 768.

If any of you guys have one of these monitors, (20" LCD flat, native 1600 X 1200), I would like to hear from you on how these games look with that kind of monitor.


It looks just fine on my 21" LCD running at 1600x1200.



When you buy an LCD make sure it has a good interpolation and that you can set it to various means of interpolation, most importantly that it keep s the aspect ratio while interpolating and not just simply stretches.

Most newer LCDs don´t have the problems anymore that LCDs or TFTs had bout 3 to 4 years ago.

It`s very well worth it to spend the extra 200$ a brand LCD costs. Considering that the monitor is the interface between you and your computer I´m sometimes amazed that a lot of people still have their 10year old 15" CRTs that run at 65hz and when they buy new ones they get the cheapest around

_____________________________


(in reply to Stwa)
Post #: 4
RE: 1024 x 768 Resolution Still? - 11/13/2005 8:35:33 PM   
Tankerace


Posts: 6400
Joined: 3/21/2003
From: Stillwater, OK, United States
Status: offline

quote:

ORIGINAL: Marc Schwanebeck

It`s very well worth it to spend the extra 200$ a brand LCD costs. Considering that the monitor is the interface between you and your computer I´m sometimes amazed that a lot of people still have their 10year old 15" CRTs that run at 65hz and when they buy new ones they get the cheapest around


Hey! That's exactly what I have.... however, should WPO be hit.....

_____________________________

Designer of War Plan Orange
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med

Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.

(in reply to Marc von Martial)
Post #: 5
RE: 1024 x 768 Resolution Still? - 11/14/2005 9:17:42 AM   
trajanus


Posts: 52
Joined: 10/29/2005
Status: offline
quote:

ORIGINAL: Tankerace

although it can be run windowed.


Oh man, that is great. that makes it easier than alt-tabbing out of the game to check something.

_____________________________


(in reply to Tankerace)
Post #: 6
RE: 1024 x 768 Resolution Still? - 11/14/2005 9:25:14 AM   
Tankerace


Posts: 6400
Joined: 3/21/2003
From: Stillwater, OK, United States
Status: offline
Witp Can be run windowed, from the 1.5 patch notes:

quote:

Clarification:

To use the new, larger font:
1) Create a shortcut from the EXE (right-click on it then drag & drop it).
2) Right-Click on the new shortcut and choose properties.
3) Add space then -altFont to the far right of the “War in the Pacific.exe" on the Target line, such as “C:\Matrix\War in the Pacific.exe -altFont"

Don't forget the other switches. If you want, add another space then tack one of these 6 on
-ww -wd -dw -dd -colorBlind –deepColor (windowed weekly autosave, windowed daily autosave, full screen weekly, full screen daily, use white text for most common text and initialize game in 32 bit color), such as “C:\Games\War in the Pacific.exe -dd -colorBlind".


I use -wd for windowed, daily autosave.

_____________________________

Designer of War Plan Orange
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med

Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.

(in reply to trajanus)
Post #: 7
RE: 1024 x 768 Resolution Still? - 11/14/2005 9:52:01 AM   
trajanus


Posts: 52
Joined: 10/29/2005
Status: offline
Well, what do you know, I learn something new every day.

Maybe I ought to read the 'readme', instead of just speed patching up to 1.6.

Thanks for the heads up.

_____________________________


(in reply to Tankerace)
Post #: 8
RE: 1024 x 768 Resolution Still? - 11/14/2005 9:54:05 AM   
Tankerace


Posts: 6400
Joined: 3/21/2003
From: Stillwater, OK, United States
Status: offline
Anytime. Don't feel bad, I learned it long after 1.5 myself

_____________________________

Designer of War Plan Orange
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med

Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.

(in reply to trajanus)
Post #: 9
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War I] >> War Plan Orange: Dreadnoughts in the Pacific 1922 - 1930 >> 1024 x 768 Resolution Still? Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.140