dtravel -> RE: Reaction closing and distancing - IJN point of view (3/17/2006 1:05:07 AM)
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ORIGINAL: Ursa MAior That's just the way a non real time strategy game works. Its fine by me. Would you like to have 1-6 hour pulses instead and wait an hour for a day to pass staring at the monitor? I am a big fan historicalicity but given the restraints of the interface IMHO it is the BEST we can get. Uff Uh, no. I don't think you are understanding what happened. Even taking into account the length of the turns and air attack phases, in Chez's case the Allied carriers at the beginning of the day were (IIRC) northwest of the Japanese carriers and far outside of the range of any scouting aircraft he had. The IJN TF commander then ignored orders to head southeast towards a friendly base with his too damaged to fly planes carriers, instead heading due north. At the end of the Japanese moving north and the Allies moving east-southeast, the Allied carriers were just within scout plane range of the Japanese carriers. The Japanese ships were clearly not being moved towards the current position of enemy ships that they couldn't physically know about, but directly towards their future position. Not only did the IJN ships react to Allied ships they hadn't spotted, they moved to intercept them where they were going to be 12 hours later. Sorry, it was NOT a fudgable situation at all.
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