JEB Davis -> RE: Opportunity fire (3/30/2006 11:13:57 PM)
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ORIGINAL: genehaynes .... snip ..... is there any way to determine which enemy unit that unit has previously fired at? Just your memory! [;)] You could increase the message delay if this would give you more time to follow and make it easier to remember. The best I can do is zoom all the way out before ending my turn, then I have the big picture during AI's turn and can keep track of the situation better, especially for enemy fire at long ranges. This said, a while ago I stopped using Op Fire Confirm (set it to zero) which takes it out of my hands, and keeps my troops from having an "unfair" advantage over the AI in opfire. I also shorten the message delay to speed things up during the AI's turn (since I prefer not to use the "fast artillery" option). Then if (when) I miss stuff, I open the "combat.txt" log and can find out the details of what I missed. Don't forget to turn on combat logging using Alt-L each time you start up the game, or "combat.txt" will not be used.
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