Pilot Kill Reports (Full Version)

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Airdrop01 -> Pilot Kill Reports (5/30/2006 12:13:15 AM)

        For reasons I can't figure out, I've lost the scrolling reports that, following combat, list the number of kills for particular pilots.  I have combat reports, etc. on.  I am seeing the animations.  I am getting the combat report (the one with MacArthur to the right of the report).  Usually, after that was closed, the scroll would list the "LTJG Smith was credited with kill number 3" type message.  I don't see that now.

Can someone please point me in the right direction as to where this preference is controlled?  I must have known it when I disabled it.  However, for the life of me, I can't find it now.

Thank you!






mc3744 -> RE: Pilot Kill Reports (5/30/2006 12:19:28 AM)

It has disappeared in 1.8x.
No idea why [&:]

Kind of bothers me really [:(]
Well, at least I assume it's because of the patch, because it stopped right after I upgraded my games.




dtravel -> RE: Pilot Kill Reports (5/30/2006 12:20:25 AM)

The messages are still there, they just don't display during turn execution.  Look in the Operations Report.




mc3744 -> RE: Pilot Kill Reports (5/30/2006 12:23:35 AM)

quote:

ORIGINAL: dtravel

The messages are still there, they just don't display during turn execution.  Look in the Operations Report.


Wow [X(]




Don Bowen -> RE: Pilot Kill Reports (5/30/2006 12:33:15 AM)

quote:

ORIGINAL: mc3744

It has disappeared in 1.8x.
No idea why [&:]

Kind of bothers me really [:(]
Well, at least I assume it's because of the patch, because it stopped right after I upgraded my games.


This was done intentionally to speed up turn resolution.  Too many messages scrolling past - it encouraged players to set message delay very low and thus run the risk of missing an important message.  

Also reduced submarine sighting reports during turn resolution to just the first one of each sub per turn.

All messages remain in combat reports.





Airdrop01 -> RE: Pilot Kill Reports (5/30/2006 12:45:33 AM)

Thank you all very much!  That answers it for me.  I couldn't figure out what I'd changed, so I'm glad I'm not losing my mind!




Andrew Brown -> RE: Pilot Kill Reports (5/30/2006 2:10:11 AM)

quote:

ORIGINAL: Don Bowen
Also reduced submarine sighting reports during turn resolution to just the first one of each sub per turn.


Don,

Was any change made to the probability of sub sightings, or just the reporting?

Andrew




dtravel -> RE: Pilot Kill Reports (5/30/2006 2:20:41 AM)

quote:

ORIGINAL: dfritschie

Thank you all very much!  That answers it for me.  I couldn't figure out what I'd changed, so I'm glad I'm not losing my mind!


Well, just because this was an intended change doesn't mean you aren't losing your mind....




Don Bowen -> RE: Pilot Kill Reports (5/30/2006 2:48:29 AM)

quote:

ORIGINAL: Andrew Brown

quote:

ORIGINAL: Don Bowen
Also reduced submarine sighting reports during turn resolution to just the first one of each sub per turn.


Don,

Was any change made to the probability of sub sightings, or just the reporting?

Andrew


Just the reporting during turn resolution.  

Don




Airdrop01 -> RE: Pilot Kill Reports (5/30/2006 3:15:27 AM)

True enough!

[:D]




Onime No Kyo -> RE: Pilot Kill Reports (5/30/2006 10:28:58 AM)

quote:

ORIGINAL: dtravel

quote:

ORIGINAL: dfritschie

Thank you all very much!  That answers it for me.  I couldn't figure out what I'd changed, so I'm glad I'm not losing my mind!


Well, just because this was an intended change doesn't mean you aren't losing your mind....


This is a phenomenon that will have to be investigated. Research requires large quantities of beer.




mc3744 -> RE: Pilot Kill Reports (5/30/2006 11:11:40 AM)

quote:

ORIGINAL: Don Bowen

quote:

ORIGINAL: mc3744

It has disappeared in 1.8x.
No idea why [&:]

Kind of bothers me really [:(]
Well, at least I assume it's because of the patch, because it stopped right after I upgraded my games.


Thanks for the clarification [:)]
This was done intentionally to speed up turn resolution.  Too many messages scrolling past - it encouraged players to set message delay very low and thus run the risk of missing an important message.  

Also reduced submarine sighting reports during turn resolution to just the first one of each sub per turn.

All messages remain in combat reports.






Sonny -> RE: Pilot Kill Reports (5/30/2006 1:23:25 PM)

quote:

ORIGINAL: Don Bowen

quote:

ORIGINAL: mc3744

It has disappeared in 1.8x.
No idea why [&:]

Kind of bothers me really [:(]
Well, at least I assume it's because of the patch, because it stopped right after I upgraded my games.


This was done intentionally to speed up turn resolution.  Too many messages scrolling past - it encouraged players to set message delay very low and thus run the risk of missing an important message.  

Also reduced submarine sighting reports during turn resolution to just the first one of each sub per turn.

All messages remain in combat reports.




Excellent![&o]




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