__Creeper__ -> RE: Old options (12/13/2006 8:58:40 AM)
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Haveing to wait through fire animations is without a doubt the #1 biggest weakness of this game, and probably accounts for 30-40% of the time it takes to finish a turn, and the "impatient" tag doesnt do nearly enough. Ideally, I would like to be able to cycle through my fire opportunities as fast as I want to press the button, and if it sounds funny haveing the sound bite restart 6 times before playing through because I pressed the button 7 times fast, thats ok, and its also ok that I fired 5 shells from my sherman and only got to watch the last reach the target. Nothing saps my will to continue playing this game more than haveing 10 half tracks, with 7 fire ops each, and needing to sit there clicking the F key through 70 animations, at approximately 1 second per animation.... and thats just the beginning of the turn [:(] , I still have hordes of infantry that need to fire. Iv come to love those moments when my tanks are out of HE shells, and I need them to fire on enemy guns, because no fire animation gets played, and I can fire off 6 machine gun bursts from each panther as fast as I can click the F key dont get me wrong, I want the animation and sound bite, but if I have to wait through 200 of it in one turn, gggrrrr. And then there is the "All formation" key (A), I cant even figure out how it works, half my formations wont move when its toggled on and so I have to keep testing and toggling back and forth so much I just gave up useing it. Moveing infantry formations 1 unit at a time actually turns out to be faster.
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