KG Erwin -> RE: PureSim is on a roll / PureSim 2008 brainstorming thread! (7/31/2006 1:52:09 AM)
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ORIGINAL: rasnell Don't touch a thing with the in-game interface. Visually, the in-flight ball, sounds, display of both team's lineups, ease of customizing your stadium -- PureSim has reached the gold standard, surpassing any other game. Tweak this very carefully so you don't ruin a good thing. It would be nice if there was some way to graphically display the range of fielders, with their info box being wider and actually showing the area they cover. Perhaps you could drag and drop their positioning, too. I would like to see a little more loft and drama to deep fly balls to the wall, where the flight and the text are setting up..."That could be trouble...back-back, to the warning track...Caught at the top of the wall...What a play." Perhaps the ability to toggle stat views in-game where you're seeing stats for the day, the season, career, post-season, vs that pitcher, etc. I really would like more info and more control over sending base runners...showing how deep, arm, runner speed, and percent of chance. I'm with you, rasnell. I manage every game, so I'll be looking at the same interface hundreds of times. My home park is (IMHO) one of the best-looking "classic" parks. I don't want it cluttered. The option to hide all the extraneous info while a play is happening is great. More "ambient" sound would be nice, or, better yet, an option to import "park-specific" sounds. Moving players and arcade stuff like that would just make it look cheesy, and on a beautifully-painted park display, it'd be a travesty.
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