Mike Scholl -> RE: Allied aircraft production figures (8/25/2006 4:02:49 PM)
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ORIGINAL: Charles_22 As an addendum, I'm not too sure my last view was correct and that Mogami was incorrect. But let me throw this at you. I agree that it's possible that leaving the 83 factories there could cause a problem as y'all say that represents them being built (maybe just the outside framework of the places for instance, then to repair them puts in the equipment if you want to look at it that way) if correct, but though he isn't doing what I'm about to suggest, couldn't he arrive, at no extra cost to himself (if possible), with the zero figure you guys are wanting, simply by changing the plane type multiple times until it literally is zero, and then upgrading as any other zero level factory, to which would then cost the same as any other increase would? I'm not too sure he isn't taking in some kind of cost everytime he changes the plane type though. Charles. The sad truth is that the entire production system in the game is an abortion having little to do with reality and a lot to do with 2by3's promise to provide something of the sort. In reality, the Japanese didn't have the steel, concrete, or construction manpower to do much major expansion of plants during the war. Nor were they able to expand "efficiency" by much. Growth came by increasing hours and shifts, letting sub-contracts to very small and inefficient suppliers (like the corner Service Station), and shifting emphisis to smaller and lighter aircraft. To wit: Japanese Output of Aircraft in Pounds-per-Man-Day: 1941....., 0.63; 1942......, 0.63; 1943......, 0.71; 1944......, 0.71; 1945......, 0.42 US figures jumped from 1.42 in 1941 up to 2.76 in 1944. But the US was able not just to expand the workforce, or broaden the suppliers, but also to build entirely new and much more effecient factories as well. In Japan, the IJA kept drafting skilled A/C workers as cannon-fodder right up to 1945. In 1941, Japan produced 5,088 A/C, and 12,151 A/C engines - about 2.39 engines per airframe. By 1944 the figures were 28,189 A/C and 46,526 (less reliable) A/C engines - about 1.64 engines per A/C. Mogami's "fix" may or may not be an historically correct interpretation..., but it does seem to work insofar as correcting a big problem in the mess of a production system 2by3 provided. It also seems to meet Ocam's criteria of being by far the simplest solution offered. I just wish the folks at 2by3 had heard of a spreadsheet instead of making players hunt all over Asia to try to manage the mess.
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